I've been following this thread but haven't had a chance to try 0.229 with some compatible water textures until tonight. I found this behavior tied to dispersion - with it enabled I see red/blue/green lines in the water as the character moves through it (note: look near the character's legs in the water). I've seen what looks to be a similar effect (like looking at a prism as sunlight passes through it) in people's screenshots in this thread, but it looks much more natural when the water is undisturbed. Disabling dispersion caused the effect to disappear. I have caustics and parallax enabled and I'm using
Pure Waters with the new water normal maps provided for that mod for use with ENB parallax.
This is with Somber ENB (Antique 2.4). I'm using an Nvidia GTX 780 with 320.14 drivers. I re-downloaded 0.229 this evening before observing this. I hope I'm not missing something obvious.
Dispersion ON

Dispersion OFF
