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TES Skyrim 0.231
Posted: 27 Oct 2013, 01:24
by ENBSeries
The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)
Graphic mod ENBSeries / patch ENBoost 0.231
Added fake self reflection for water and some minor internal fixes.
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 02:56
by Jafin16
Downloading now, will report back with results soon.
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 06:03
by Verdence
I'm not quite sure what your "small internal tweaks" have been in this version, but this is by far the most stable, crash-free, highest fps release of your fixes yet for my computer. Performance has been stellar, even with the new effects you've added in the last few builds.
The water "fake reflect" is pretty darn subtle, and I barely noticed it when I went in shallow water. It does look pretty darn nice though, even if it is minor!
Great work, Borris. You've really salvaged the visuals in Skyrim in a way no one has ever done with a game before.
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 06:45
by Jafin16
Well I've played with this for awhile and everything looks great. As stated above, the self reflection is very subtle but a nice touch. Performance is about the same as with 0.229, so very good! I'll keep my eyes out for other things. I'm still looking forward to when you have a chance to look at getting Temporal AA working with the new helper.dll to reduce/eliminate ghosting
That would make my week whenever it comes! Not to mention whatever else you have up your sleeve. Awhile back I was beginning to think we were coming very close to a final version for Skyrim... and then you broke all my expectations and now I have no idea when or if a final version will come. You're a genius, Boris!
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 06:56
by Oyama
No bugs so far, as said before self-reflections are a nice addition.
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 12:08
by klotim
Any before and after pics?
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 14:35
by CruNcher
@Boris
Wonderful can't wait was just about to switch to the newer Nvidia WHQL after doing crazy amount of testing but now i will check this addition first that i have waited so long for
Can't see the Water Self reflection neither in 3rd Person nor first
Ahhh wait that Water self reflection oops
Could somebody show Water Self Reflection working i see no difference ?
Maybe in Motion it is hardly visible to capture you need the exact frame to see the difference like on Boris pictures the white intensity change of the reflection (bouncing light) ?
Water disabled
Water enabled with Self Reflection
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 17:01
by ENBSeries
It visible only for big enough waves and when camera angle to water is low. I see it on your last screenshot/
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 17:42
by Baduk
Hi!
I updated my drivers and did this went around lots. its looking great for me. didnt find any problems or anything.
I did come back to skyriming recently with jumping from version 0155 to 0229 which was a huge improvement that left me speechless.
@verdence is it me or does ur char has compression artifacts on normalmap for face? U might consider trying a mod for that, i got one u can clic link on my sig
Re: TES Skyrim 0.231
Posted: 27 Oct 2013, 18:31
by robgrab
The performance is absolutely phenomenal! It's the first time I don't notice a performance difference between having the ENB turned on or off. Kudos to you, Boris. I am having one issue though. Yesterday I was using the latest Opethfeldt beta ENB with the .229 ENB everything looked perfect but today when I replaced it with the .231 files I no longer get interior lighting or at night time. I tried replacing the .231 files with the .229 and the lighting still didn't work. Any idea what the issue might be? I'm sure it's something simple that I'm missing. BTW I'm using the 327.23 WHQL drivers from NVIDIA. What is the best version of the drivers I should be using? Thanks.
UPDATE: I trashed my ini files let the game generate new ones and everything works great now. Performance is still blazingly fast.