ENBSeries
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GTA San Andreas 0.238 beta
http://enbdev.com/enbseries/forum/viewtopic.php?f=2&t=2592
Page 11 of 17

Author:  ENBSeries [ 30 Nov 2013, 16:15 ]
Post subject:  Re: GTA San Andreas 0.238 beta

Version updated, download again.
Fixed that bug with ghosting when post process effects applied, it appeared because game draw own post processing after.

Author:  Marty McFly [ 30 Nov 2013, 16:24 ]
Post subject:  Re: GTA San Andreas 0.238 beta

Jup, now everything works as it should. Great work!

EDIT: one thing, though. I see that pressing the multiply key on numpad toggles fps overlay, well, that's what happens with fps on/off:

Image Image

Author:  ENBSeries [ 30 Nov 2013, 19:22 ]
Post subject:  Re: GTA San Andreas 0.238 beta

What the hell is that? Image must have only one fps text with gray color. I doing something wrong.

Author:  Marty McFly [ 30 Nov 2013, 19:58 ]
Post subject:  Re: GTA San Andreas 0.238 beta

xD no the green one is fps overlay from 0.075, I loaded it as proxy library for having shadows.

Author:  ENBSeries [ 30 Nov 2013, 22:45 ]
Post subject:  Re: GTA San Andreas 0.238 beta

I'm not accepting bug reports from you then.

Author:  aaaa [ 01 Dec 2013, 00:00 ]
Post subject: 

Marty McFly wrote:
0.075, I loaded it as proxy library for having shadows.
That is brilliant. :D

Author:  mindstalker [ 01 Dec 2013, 08:38 ]
Post subject:  Re: GTA San Andreas 0.238 beta

This is not quite a bug, but it seems that depth is obtained from the previous frame.
Most noticeable on the edge of fast moving objects when the depth of field is on.

Example:
Camera turns left. Notice the wrong blur near the edge of the building.
Image

Author:  Marty McFly [ 01 Dec 2013, 10:43 ]
Post subject:  Re: GTA San Andreas 0.238 beta

ENBSeries wrote:
I'm not accepting bug reports from you then.

This bug also happens without any proxy library. I just noticed that I had no screenshot for it so I took one on my main GTA folder where I used this dual enb system. Generally, I test without any additional mods.

Author:  ENBSeries [ 01 Dec 2013, 11:24 ]
Post subject:  Re: GTA San Andreas 0.238 beta

mindstalker
Thanks, i'll check it.

Marty McFly
I don't have this issue, but know why it may happen, in next updated version try to test again.

Author:  ENBSeries [ 01 Dec 2013, 12:29 ]
Post subject:  Re: GTA San Andreas 0.238 beta

Version updated, download again.

Marty McFly
Check out if fps counter do not produce bug with cars for you. But i don't think it's issue on my side, tried to capture device states before drawing fps and after, they are same, so it's something else i believe.

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