| ENBSeries http://enbdev.com/enbseries/forum/ |
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| GTA San Andreas 0.238 beta http://enbdev.com/enbseries/forum/viewtopic.php?f=2&t=2592 |
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| Author: | ENBSeries [ 30 Nov 2013, 16:15 ] |
| Post subject: | Re: GTA San Andreas 0.238 beta |
Version updated, download again. Fixed that bug with ghosting when post process effects applied, it appeared because game draw own post processing after. |
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| Author: | ENBSeries [ 30 Nov 2013, 19:22 ] |
| Post subject: | Re: GTA San Andreas 0.238 beta |
What the hell is that? Image must have only one fps text with gray color. I doing something wrong. |
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| Author: | Marty McFly [ 30 Nov 2013, 19:58 ] |
| Post subject: | Re: GTA San Andreas 0.238 beta |
xD no the green one is fps overlay from 0.075, I loaded it as proxy library for having shadows. |
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| Author: | ENBSeries [ 30 Nov 2013, 22:45 ] |
| Post subject: | Re: GTA San Andreas 0.238 beta |
I'm not accepting bug reports from you then. |
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| Author: | aaaa [ 01 Dec 2013, 00:00 ] |
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Marty McFly wrote: 0.075, I loaded it as proxy library for having shadows. That is brilliant. |
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| Author: | mindstalker [ 01 Dec 2013, 08:38 ] |
| Post subject: | Re: GTA San Andreas 0.238 beta |
This is not quite a bug, but it seems that depth is obtained from the previous frame. Most noticeable on the edge of fast moving objects when the depth of field is on. Example: Camera turns left. Notice the wrong blur near the edge of the building.
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| Author: | Marty McFly [ 01 Dec 2013, 10:43 ] |
| Post subject: | Re: GTA San Andreas 0.238 beta |
ENBSeries wrote: I'm not accepting bug reports from you then. This bug also happens without any proxy library. I just noticed that I had no screenshot for it so I took one on my main GTA folder where I used this dual enb system. Generally, I test without any additional mods. |
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| Author: | ENBSeries [ 01 Dec 2013, 11:24 ] |
| Post subject: | Re: GTA San Andreas 0.238 beta |
mindstalker Thanks, i'll check it. Marty McFly I don't have this issue, but know why it may happen, in next updated version try to test again. |
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| Author: | ENBSeries [ 01 Dec 2013, 12:29 ] |
| Post subject: | Re: GTA San Andreas 0.238 beta |
Version updated, download again. Marty McFly Check out if fps counter do not produce bug with cars for you. But i don't think it's issue on my side, tried to capture device states before drawing fps and after, they are same, so it's something else i believe. |
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