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TES Skyrim 0.239
Posted: 05 Dec 2013, 11:51
by ENBSeries
The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)
Graphic mod ENBSeries / patch ENBoost 0.239
Added muddiness control for water. Changed blending of various effects to draw them without affecting transparent objects like smoke, fire and volumetric fog.
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 12:34
by Pyrobunta
So do I only need to replace d3d9.dll for updating from 0.236?
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 14:36
by ENBSeries
Yes. Only one variable added to enbseries.ini in [WATER] cateogry, it will be generated automatically.
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 15:03
by Nightasy
@Boris: I'm still waiting for the update that sucks me into my monitor and puts me in Skyrim for real. When does that update come out? You must be getting close cause Skyrim looks more realistic with every update of ENB.
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 16:15
by LucidAPs
Thank you for the update!
Will try it asap.
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 16:49
by electricsheep26354
Thanks for the update, new features and fixes work just fine
However with this version I have this problem when I use the firebreath shout:
This didn't happen with previous binaries and dosen't effect campfires, fireplaces etc
Any suggestion on what could be causing this a nd how to fix?
Many Thanks
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 17:12
by wolfgrimdark
So far so good although only had time for about 30 minutes of testing. I posted some underwater shots in gallery. It looks great and so far haven't seen any major issues.
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 18:01
by Eu4orick
electricsheep26354 wrote:Thanks for the update, new features and fixes work just fine
However with this version I have this problem when I use the firebreath shout:
This didn't happen with previous binaries and dosen't effect campfires, fireplaces etc
Any suggestion on what could be causing this a nd how to fix?
Many Thanks
If your running a AMD card now it might be that you need to now turn off Surface Format Optimization, if it's not that I'm not sure. Looked familiar to what I had once with my 6990.
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 18:26
by ENBSeries
electricsheep26354
This can be because of code changes made by me. I will try to test this myself, but if you know how to get it with 100% chance, let me know.
EDIT: your enbseries.ini also required for testing
Re: TES Skyrim 0.239
Posted: 05 Dec 2013, 19:02
by ENBSeries
Version updated, download again
Fixed that problem with black particles