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| TES Skyrim 0.243 http://enbdev.com/enbseries/forum/viewtopic.php?f=2&t=2666 |
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| Author: | ENBSeries [ 01 Jan 2014, 20:17 ] |
| Post subject: | Re: TES Skyrim 0.243 |
Version updated, download again Fixed minor bugs and increased performance of game shadows for budget videocards (they were slower when clouds shadows enabled). |
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| Author: | kalicola [ 01 Jan 2014, 21:41 ] |
| Post subject: | Re: TES Skyrim 0.243 |
Boris: I will try your latest version, and report back to you then. |
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| Author: | ENBSeries [ 02 Jan 2014, 00:25 ] |
| Post subject: | Re: TES Skyrim 0.243 |
DigitalPrinceX Let me know when will be ready for testing (you know, run a lot of builds). |
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| Author: | 32cm [ 02 Jan 2014, 12:10 ] |
| Post subject: | Re: TES Skyrim 0.243 |
Im updating my ENB (i abandoned it in 2.11 dll or so) and in the pc i used for test low settings with HD4850 512mb found with same settings that i got more fps. Now it use DOF, sunrays, sunglare and almost normal grass when before there was none. And still 2 more fps than before. Nice work. Here i have 32 fps: ![]() I also got a R9 270x toxic for my gaming pc and game runs like a beast. |
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| Author: | DigitalPrinceX [ 02 Jan 2014, 13:41 ] |
| Post subject: | Re: TES Skyrim 0.243 |
Im here. Give me like sets of 3 binaries to test each time. |
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| Author: | ENBSeries [ 02 Jan 2014, 16:11 ] |
| Post subject: | Re: TES Skyrim 0.243 |
DigitalPrinceX First, test 0.236 from the site, if it work properly, then each of attached and say which work, which aren't EDIT: file deleted |
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| Author: | DigitalPrinceX [ 02 Jan 2014, 17:04 ] |
| Post subject: | Re: TES Skyrim 0.243 |
Results : 0.236 - Displacement works as intended. 0.239_4 - Displacement works as intended. 0.240_3 - Displacement works as intended. 0.241_3 - Displacement works as intended. |
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| Author: | ENBSeries [ 02 Jan 2014, 17:14 ] |
| Post subject: | Re: TES Skyrim 0.243 |
Version updated, download again Added VSyncSkipNumFrames parameter to enblocal.ini for users with high refresh rate displays who need to limit game performance (game physics work wrong at high fps). 0 means standart vsync, 1 is syncing to each second vertical refresh, 2 - third, 3- fourth. DigitalPrinceX Freaks downloading test file, so i'll better post PM to you. |
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| Author: | DigitalPrinceX [ 02 Jan 2014, 17:37 ] |
| Post subject: | Re: TES Skyrim 0.243 |
Result : 0.241_4 - Displacement works as intended. 0.241_5 - FLAT ! 0.241_7 - FLAT ! |
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| Author: | kalicola [ 02 Jan 2014, 17:55 ] |
| Post subject: | Re: TES Skyrim 0.243 |
Boris: you are right, the volumetric fog problem is solved in 0.243 |
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