No, you got me all wrong. I was just curious if it's even possible. I'm not saying "go and make it". Take your time, do what you can and what you think won't take tons of your time and health. Even simple stuff is extremely appreciated.ENBSeries wrote:Xilandro
CruNcher
You guys don't understand how hard dx11 modding is compared to dx9, stop asking anything, it's not the right time for requests.
GTA 5 beta 0.270
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *sensei*
- Posts: 324
- Joined: 26 Sep 2012, 12:00
- Location: Darkest corners of G.E.C.K.
Re: GTA 5 beta 0.270
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.
I used to be an ENB tweaker like you, but then I overheat my GPU.
-
Offline
- *blah-blah-blah maniac*
- Posts: 1509
- Joined: 20 Mar 2012, 08:37
Re: GTA 5 beta 0.270
@ Boris
Sorry would be already great if Enb would be able to fix these 3 issues in the future
or Rockstar getting up finaly and fix them
Like this dithering
or the Banding
both of these inlcuding the Shadow Box issue are the most annoying ones you can encounter i think
Getting the MSAA to catchup some Angles more nicely would be already awesome of course it's already awesome that you really even try to get a working POC DX11 version of ENB
Sorry would be already great if Enb would be able to fix these 3 issues in the future
or Rockstar getting up finaly and fix them
Like this dithering
or the Banding
both of these inlcuding the Shadow Box issue are the most annoying ones you can encounter i think
Getting the MSAA to catchup some Angles more nicely would be already awesome of course it's already awesome that you really even try to get a working POC DX11 version of ENB
Last edited by CruNcher on 26 May 2015, 23:19, edited 2 times in total.
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
-
Offline
- *sensei*
- Posts: 324
- Joined: 26 Sep 2012, 12:00
- Location: Darkest corners of G.E.C.K.
Re: GTA 5 beta 0.270
@CruNcher
You can try this mod to fix shadow box
http://gtaforums.com/topic/793112-vrel- ... -distance/
It's not panacea but at least something.
You can try this mod to fix shadow box
http://gtaforums.com/topic/793112-vrel- ... -distance/
It's not panacea but at least something.
_________________
I used to be an ENB tweaker like you, but then I overheat my GPU.
I used to be an ENB tweaker like you, but then I overheat my GPU.
-
Offline
- *blah-blah-blah maniac*
- Posts: 17440
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: GTA 5 beta 0.270
Added screens of improved antialiasing is in the GTA5 gallery on the forum.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 30
- Joined: 26 Feb 2012, 12:59
Re: GTA 5 beta 0.270
MAYBE it's just rockstar's bug... Looks funny anyway
Appears if you go in Michael's house and look into first window near the door.
EDIT: file not exist, link removed
Appears if you go in Michael's house and look into first window near the door.
EDIT: file not exist, link removed
_________________
-
Offline
- Posts: 92
- Joined: 12 Jul 2012, 04:54
Re: GTA 5 beta 0.270
First of all, Thank you boris.
I'm testing this on a GTX 660, Windows 10 Build 10074 (I know its not finalized and shouldn't expect support) NVIDIA Drivers are 350.12
Everything works except the artificial light. I will test this on my HDD with Windows 8.1 with the same drivers in a few moments and report back the results.
FPSLimiter works just fine as well.
EDIT: Artificial light works just fine, outdoors and interiors.
Great job Boris!
I'm testing this on a GTX 660, Windows 10 Build 10074 (I know its not finalized and shouldn't expect support) NVIDIA Drivers are 350.12
Everything works except the artificial light. I will test this on my HDD with Windows 8.1 with the same drivers in a few moments and report back the results.
FPSLimiter works just fine as well.
EDIT: Artificial light works just fine, outdoors and interiors.
Great job Boris!
-
Offline
- *blah-blah-blah maniac*
- Posts: 1509
- Joined: 20 Mar 2012, 08:37
Re: GTA 5 beta 0.270
This is currently happening with Nvidias newest driver and their MFAA
http://www75.zippyshare.com/v/ctD3cj7z/file.html
http://www75.zippyshare.com/v/ctD3cj7z/file.html
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
-
Offline
- *blah-blah-blah maniac*
- Posts: 1498
- Joined: 31 Mar 2012, 15:06
- Location: France
Re: GTA 5 beta 0.270
If not the best.Marty McFly wrote: @Stexman and Xilandro: you guys laugh at one of the best ENB modders for Skyrim ...
Seriously, you can disagree with someone / something without laughing at him / it.
I totally get Gio's opinion, even if I don't completely share it.
Just my off-topic 2 cents.
GTAV mod works fine on my side. GTX980 / Win7 / 352.86
_________________
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
-
Offline
- *sensei*
- Posts: 446
- Joined: 17 Apr 2014, 22:12
- Location: Schweden
Re: GTA 5 beta 0.270
kingeric1992
Yeah you're right. Witcher 3 doesn't have any replay value. So it will most likely be forgotten in a year or two. And if it's such a monumental time difference between modding dx9 and dx11 (throw in a complicated buggy 64bit engine too) I understand.
Boris
Off topic. Is it possible for the website to Auto Save a draft when replying? I've found myself being logged off when I'm about to post someting, only to try remember what I was going to say.
Thanks man!
Yeah you're right. Witcher 3 doesn't have any replay value. So it will most likely be forgotten in a year or two. And if it's such a monumental time difference between modding dx9 and dx11 (throw in a complicated buggy 64bit engine too) I understand.
Boris
Off topic. Is it possible for the website to Auto Save a draft when replying? I've found myself being logged off when I'm about to post someting, only to try remember what I was going to say.
Thanks man!
_________________
| i5 3350p @3.1 | 16 GB RAM | GTX1060 | Skyrim on SSD |
My Flickr
My Soundcloud
CGI ENB
| i5 3350p @3.1 | 16 GB RAM | GTX1060 | Skyrim on SSD |
My Flickr
My Soundcloud
CGI ENB
-
Offline
- *sensei*
- Posts: 446
- Joined: 17 Apr 2014, 22:12
- Location: Schweden
Re: GTA 5 beta 0.270
^This.Marty McFly wrote: @Stexman and Xilandro: you guys laugh at one of the best ENB modders for Skyrim ...
_________________
| i5 3350p @3.1 | 16 GB RAM | GTX1060 | Skyrim on SSD |
My Flickr
My Soundcloud
CGI ENB
| i5 3350p @3.1 | 16 GB RAM | GTX1060 | Skyrim on SSD |
My Flickr
My Soundcloud
CGI ENB