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Fallout 4 0.280 patch

Posted: 10 Nov 2015, 17:34
by ENBSeries
Fallout 4 (TES With Guns)

Patch 0.280

This is patch without any graphic enhancements. It fixes game specific bugs or at least designed for that as i don't have bugs for test them myself. Please post here results, if it helps, on the contrary CTDs or new kind of bugs with it, incompatiblity with other software.

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 18:00
by Unreal
:P thank you

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 18:56
by Dragens
Hey Boris thank you very much for seeing into Fallout 4. I am very very disappointed with the graphics. As I saw the wife holding the baby and there was no ssao or what so every to give a plastic look. I was damn disappointed. I hope the game won't anger you too much.

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 19:35
by Jochoa
Agreed! I've been very disappointed as well.

Boris,

You mentioned that there will be some features that cannot be implemented. Can you elaborate?

Thank you for working on this game!

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 21:00
by Madpaddy
Thanks for this Boris, cant wait till you do your magic on this :).If you could add a GAMMA setting that would help alot, the game is crazy bright at the moment :).

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 22:16
by Tricky
It's a start. Thanks Boris, we owe you so much.

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 22:33
by dpeasant
You can activate Nvidias HBAO, but it is too FPS heavy. HBAO kills my 770 fps from 50 to 20(!), though it looks better than the defaul ssao, which is almost unnoticable. Considering the lack of shadows from lights indoors, good SSAO is the first thing Fallout needs.

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 22:39
by Xilandro
dpeasant wrote:You can activate Nvidias HBAO, but it is too FPS heavy. HBAO kills my 770 fps from 50 to 20(!), though it looks better than the defaul ssao, which is almost unnoticable. Considering the lack of shadows from lights indoors, good SSAO is the first thing Fallout needs.
found these settings in ini dump under [Display] section:

fSAOBias=0.6000
fSAORadius=108.2000
fSAOIntensity=7.1000
bUseAsyncComputeAO=0
fAOBlurSigma=1.5000
fAORadius=20.0000
fAOLightingStrength=1.0000

You can play around with them, if you want. Maybe you can make default ssao a bit more pop and visible. Just copypaste whole thing into fallout4.ini and fallout4prefs.ini under [Display].
I don't have the game yet, so can't try it myself.

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 23:48
by Dork
Boris why do you say there are effects you can't implement? Which ones are you talking about? The only things the game really needs I think is a better DOF and AO for screenshots and those can be injected surely. The only really ugly thing visually in the game in my opinion is the color of fog and the ugly textures and both of those will be modded without injection.

Also please make your Fallout 4 mods compatible with Reshade.

Re: Fallout 4 0.280 patch

Posted: 10 Nov 2015, 23:58
by karull
Xilandro wrote:
dpeasant wrote:You can activate Nvidias HBAO, but it is too FPS heavy. HBAO kills my 770 fps from 50 to 20(!), though it looks better than the defaul ssao, which is almost unnoticable. Considering the lack of shadows from lights indoors, good SSAO is the first thing Fallout needs.
found these settings in ini dump under [Display] section:

fSAOBias=0.6000
fSAORadius=108.2000
fSAOIntensity=7.1000
bUseAsyncComputeAO=0
fAOBlurSigma=1.5000
fAORadius=20.0000
fAOLightingStrength=1.0000

You can play around with them, if you want. Maybe you can make default ssao a bit more pop and visible. Just copypaste whole thing into fallout4.ini and fallout4prefs.ini under [Display].
I don't have the game yet, so can't try it myself.
How do you do an ini dump? Or could I get a copy of the file? There are a couple of things I want to see if I can deactivate.