Page 1 of 1

TES Skyrim 0.301

Posted: 31 Jan 2016, 11:17
by ENBSeries
The Elder Scrolls Skyrim (TES Skyrim)

Graphic mod ENBSeries / patch ENBoost 0.301

Added color filter and it's amount parameters to game weather dependent variables, so now editing weather in Creation Kit is not required for making nice looking preset. Some variables do not have ColorFilterAmount parameter, this means their values can be set to one by curve=0 or such parameters do not change with weather to bother with increasing complexity of the mod for end users. Say bye-bye to crappy weathers of the game and wait for per location setting.

Also did cpu optimization of mod code by draw calls count dependency, but on my system i don't see any fps changes while looking at 4k objects. In Fallout 4 this was very much visible as -10 fps in the city for users with powerful enough videocards. Probably the issue still in Fallout game code, dunno why heavy cpu cache misses occurs with just a bit of my code executed. Anyway, it's bugthesda, better to not touch it to not make it smell.

Re: TES Skyrim 0.301

Posted: 31 Jan 2016, 16:52
by benhat
hurray! thanks boris for this.
now the only thing missing would be control over skyrim distant fog parameters "near" "far" "power" "max". which are very important for the looks of a weather. then it would be indeed perfect for editing ingame, without getting into Tes5edit or CK even once.

Re: TES Skyrim 0.301

Posted: 31 Jan 2016, 18:28
by ENBSeries
I will not make those fog controls, they will ruin clipping planes cut distances which hidden by fog. User must not have control for these.

Re: TES Skyrim 0.301

Posted: 31 Jan 2016, 19:55
by mindflux
Thanks! Just what I was wishing for. Now there should be no reason for tedious CK editing so things should progress a lot faster.

Re: TES Skyrim 0.301

Posted: 01 Feb 2016, 05:40
by ENBSeries
I'd like to make dawn and dusk time of the day, but don't want to ruin compatibility with old presets. May be worth it or may be not. Probably some boolean variable EnableDuskDawn may help to keep old presets compatible.

Re: TES Skyrim 0.301

Posted: 01 Feb 2016, 10:32
by mindflux
That would be really useful, I've found out that currently we have to compromise dawn and dusk somewhat in order not to break early morning and later afternoon.

Even so, creating a nice looking preset has never been so easy than it is now, I've been progressing 100x times faster now.

Re: TES Skyrim 0.301

Posted: 01 Feb 2016, 21:37
by Umaril
Edit weather with ENB GUI instead of Creation Kit... magnificent update

Thanks Boris!

Re: TES Skyrim 0.301

Posted: 03 Feb 2016, 23:58
by ENBSeries
Failed all attempts to make back sun lighting like in Dragon's Dogma mod, Skyrim is too much buggied and turning camera makes flickering similar to skylighting effect.