TES Skyrim 0.407

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TES Skyrim 0.407

The Elder Scrolls Skyrim (TES Skyrim, Скурим свитки)

Graphic mod ENBSeries / patch ENBoost 0.407

Increased maximal amount of cloud shadows to tweak effect without touching opacity of real clouds. Added EnablePostPassShader parameter to toggle effect.txt shader (for dx11 the name is enbpostpass.fx). Added RenderTargetRGBA32, RenderTargetRGBA64F, RenderTargetR16F render targets to enbeffectprepass.fx and effect.txt shaders which work the same way as in the mod for Skyrim SE or Fallout 4.
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Re: TES Skyrim 0.407

Boris, this new version is suposed to change the look of the presets ? Tested here and noticed changes in color and lighting.

0.404 (intented look): https://i.imgur.com/nKjGTqu.png

0.407: https://i.imgur.com/h3OFK0y.png
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Re: TES Skyrim 0.407

Nope, should look the same, but maybe that's cloud shadows? Try disable and compare.
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Re: TES Skyrim 0.407

Yep, is the cloud shadows! Disabling it the visual returns to normal. Don't understand because it does not occur with 0.404 with cloud shadows enabled....
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Re: TES Skyrim 0.407

Version updated, download again
Fixed inverted cloud shadows
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Re: TES Skyrim 0.407

Thanks, Boris! Now its fine! :)
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Re: TES Skyrim 0.407

Sounds great for landscape shots and other stuff I don't get :)
THank you

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Re: TES Skyrim 0.407

Was the effect.txt renamed to enbeffectpostpass.fx like in DX11?

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Re: TES Skyrim 0.407

Not renamed.
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Re: TES Skyrim 0.407

Thanks Really. Enb Yearned Much for this.

The rendertarget support is such a happy day for me! Thanks, boris.
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