The Elder Scrolls Skyrim (TES Skyrim, Скурим свитки)
Graphic mod ENBSeries / patch ENBoost
Former early access 0.424p. Added Enderal compatibility. Decreased loading times of multiple weathers presets. Fixed bug with editor circle stuck on weather's change. Fixed tint of hairs so they emit proper indirect lighting. Added SpecularColorCurve and SpecularMapCurve parameters. Reduced minimal glossiness limit of wet surfaces effect. Increased number of weather indices from 100 to 500.
TES Skyrim 0.431
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TES Skyrim 0.431
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Re: TES Skyrim 0.431
Oh nice, always happy to see some LE updates, thanks!
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Intel Core i9-9900K CPU @ 3.6 GHz // GeForce RTX 2080 Ti VRAM 11GB // Win10 64 and 64GB Ram // Monitor 2560x1440@144
Intel Core i9-9900K CPU @ 3.6 GHz // GeForce RTX 2080 Ti VRAM 11GB // Win10 64 and 64GB Ram // Monitor 2560x1440@144
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Re: TES Skyrim 0.431
Hi Boris!
Many thanks for your update again.
Sadly, I have an issue in RaceMenu with flashing/flickering artifacts now!?!
The version before everything was fine in this case!
Can you check it, please?
Thank you!!!
Many thanks for your update again.
Sadly, I have an issue in RaceMenu with flashing/flickering artifacts now!?!
The version before everything was fine in this case!
Can you check it, please?
Thank you!!!
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Re: TES Skyrim 0.431
Astra2000
I need screenshots and version before is which one?
I need screenshots and version before is which one?
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Re: TES Skyrim 0.431
With help of tester found what problem is, shader constants are not valid, so even [OBJECT] and [VEGETATION] sss parameters are not tweakable in older versions. Maybe some other application or mod (but fine at my pc), don't know yet, still checking.
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Re: TES Skyrim 0.431
Version updated, download again
Applied workaround to hide intense dots bug caused by some mod/plugin/software installed. Yet not found what culprit exactly is.
Applied workaround to hide intense dots bug caused by some mod/plugin/software installed. Yet not found what culprit exactly is.
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Re: TES Skyrim 0.431
@ Boris:
Thanks for latest update again! To catch flashing/flickering artifact in the right moment is not easy to get in the right moment foro a screenshot, sorry.
But the latest v0.422 was without this issue in my game.
Update to my issue: Tested your latest update and everything is fine again - thank you!!!
Thanks for latest update again! To catch flashing/flickering artifact in the right moment is not easy to get in the right moment foro a screenshot, sorry.
But the latest v0.422 was without this issue in my game.
Update to my issue: Tested your latest update and everything is fine again - thank you!!!
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Re: TES Skyrim 0.431
Thanks for the official release
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: TES Skyrim 0.431
Version updated, download again
Fixed bug with RLO.
Previous fix supposed to be workaround, but was found conflict with RLO when i patch shaders incorrectly, now it's fine.
Fixed bug with RLO.
Previous fix supposed to be workaround, but was found conflict with RLO when i patch shaders incorrectly, now it's fine.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7