The Elder Scrolls Skyrim SE (SSE)
Added requested screen space reflection effect as replacement of game one for better quality.
TES Skyrim SE 0.448
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17557
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
TES Skyrim SE 0.448
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *blah-blah-blah maniac*
- Posts: 996
- Joined: 02 Jan 2014, 23:38
Re: TES Skyrim SE 0.448
Oh wow, this sounds super interesting. Thanks man
-
Offline
- *master*
- Posts: 166
- Joined: 06 Dec 2018, 02:07
Re: TES Skyrim SE 0.448
In case you want to know how the improved reflections look, i went to a few places to compare the default SSR and the new SSR, but on interiors, they still looking awful because of the absurd low res they are by default.
Rudy ENB SE NAT beta 5.0e (reflection amount 4.0 and power 0.50(max))
-Riverwood:
*default: https://i.imgur.com/ob2OnXG.jpg
*improved: https://i.imgur.com/SP95nIv.jpg
-Lake Ilinalta:
*default: https://i.imgur.com/6ua7pGu.jpg
*improved: https://i.imgur.com/ekGywvU.jpg
-Dragonsreach:
*default: https://i.imgur.com/QT44Gqu.jpg
*improved: https://i.imgur.com/jngPBJs.jpg
-Outside of Solitude:
*default: https://i.imgur.com/bhoWunG.jpg
*improved: https://i.imgur.com/YJfFp5G.jpg
-Outside of Solitude 2:
*default: https://i.imgur.com/YyTK8tf.jpg
*improved: https://i.imgur.com/zxaXaOu.jpg
-Outside of Solitude 3:
*default: https://i.imgur.com/KtGSbxi.jpg
*improved: https://i.imgur.com/Drliaon.jpg
-Blue palace:
*default: https://i.imgur.com/VjvtQSq.jpg
*improved: https://i.imgur.com/sED31Kk.jpg
-Blue palace 2:
*default: https://i.imgur.com/YeDy6H9.jpg
*improved: https://i.imgur.com/W7HZQgO.jpg
-Blue palace 3:
*default: https://i.imgur.com/8P9czdA.jpg
*improved: https://i.imgur.com/R2k9XjP.jpg
-Blue palace 4:
*default: https://i.imgur.com/awKvABu.jpg
*improved: https://i.imgur.com/GuEygp0.jpg
-Blue palace 5:
*default: https://i.imgur.com/59maXJM.jpg
*improved: https://i.imgur.com/CypYCqi.jpg
Rudy ENB SE NAT beta 5.0e (reflection amount 4.0 and power 0.50(max))
-Riverwood:
*default: https://i.imgur.com/ob2OnXG.jpg
*improved: https://i.imgur.com/SP95nIv.jpg
-Lake Ilinalta:
*default: https://i.imgur.com/6ua7pGu.jpg
*improved: https://i.imgur.com/ekGywvU.jpg
-Dragonsreach:
*default: https://i.imgur.com/QT44Gqu.jpg
*improved: https://i.imgur.com/jngPBJs.jpg
-Outside of Solitude:
*default: https://i.imgur.com/bhoWunG.jpg
*improved: https://i.imgur.com/YJfFp5G.jpg
-Outside of Solitude 2:
*default: https://i.imgur.com/YyTK8tf.jpg
*improved: https://i.imgur.com/zxaXaOu.jpg
-Outside of Solitude 3:
*default: https://i.imgur.com/KtGSbxi.jpg
*improved: https://i.imgur.com/Drliaon.jpg
-Blue palace:
*default: https://i.imgur.com/VjvtQSq.jpg
*improved: https://i.imgur.com/sED31Kk.jpg
-Blue palace 2:
*default: https://i.imgur.com/YeDy6H9.jpg
*improved: https://i.imgur.com/W7HZQgO.jpg
-Blue palace 3:
*default: https://i.imgur.com/8P9czdA.jpg
*improved: https://i.imgur.com/R2k9XjP.jpg
-Blue palace 4:
*default: https://i.imgur.com/awKvABu.jpg
*improved: https://i.imgur.com/GuEygp0.jpg
-Blue palace 5:
*default: https://i.imgur.com/59maXJM.jpg
*improved: https://i.imgur.com/CypYCqi.jpg
_________________
Native language: Spanish.
-Gtx 1660 6Gb, 16Gb Ram x1 DDR4 3200Mhz, Ryzen 5 3600X, 1920x1080p 165hz, Win10
Native language: Spanish.
-Gtx 1660 6Gb, 16Gb Ram x1 DDR4 3200Mhz, Ryzen 5 3600X, 1920x1080p 165hz, Win10
-
Offline
- Posts: 48
- Joined: 07 Aug 2019, 04:01
Re: TES Skyrim SE 0.448
@Mirx, I think the benefit to the feature is that we can get proper (better) reflections on surfaces without use of the wetness options. Some presets were using wetness to pseudo-imitate screen-space reflections, but it was a very fine line between looking decent and everything looking overly shiny. It was also very dependent on the lighting properties of the cell you were in.
What this should do is let use each feature in a more realistic manner: wetness for weather and reflections for general surfaces.
What this should do is let use each feature in a more realistic manner: wetness for weather and reflections for general surfaces.
-
Offline
- *blah-blah-blah maniac*
- Posts: 996
- Joined: 02 Jan 2014, 23:38
Re: TES Skyrim SE 0.448
The reflection looks weird on especially the cheese and other stuff. Like a light multiplier. Got the same issue.Mirx wrote:
Happens with multiple objects with cubemaps and especially with those plates. :/
Also why does the blue vase on the right get so much light from below. Got that, too.
-
Offline
- *blah-blah-blah maniac*
- Posts: 17557
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.448
How do i know? Effect just computed, why later game blur it and why it's applied that much to those objects is thing for investigation, but not dependent from reflection itself, it's after it.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 38
- Joined: 25 Nov 2015, 07:57
Re: TES Skyrim SE 0.448
Hi, did i understand right, that this new SSR effect, is EnableReflection in enbseries.ini, and it's not replace ingame SSR (as enb AO replaces (or work with) ingame AO) but enhance it?
Also there is no EnableReflection in packed enbseries.ini for some reason, but it already was in preset i use (SkyrimSE Re-Engaged ENB)
Also there is no EnableReflection in packed enbseries.ini for some reason, but it already was in preset i use (SkyrimSE Re-Engaged ENB)
-
Offline
- *blah-blah-blah maniac*
- Posts: 17557
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.448
It is replace game ssr, but use the same code, just with some fixes. I thought it's okay, but after release people found bugs cause of algorithm used, so i need to rewrite the code to my own completely.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *blah-blah-blah maniac*
- Posts: 838
- Joined: 10 Dec 2017, 17:10
Re: TES Skyrim SE 0.448
The new option is added into enbseries.ini automatically when you start your game with the updated ENBSilentPrayerCG wrote:Also there is no EnableReflection in packed enbseries.ini for some reason, but it already was in preset i use (SkyrimSE Re-Engaged ENB)
-
Offline
- *master*
- Posts: 166
- Joined: 06 Dec 2018, 02:07
Re: TES Skyrim SE 0.448
Rewriting it will be better because it still looking really bad indoors, but we apreciate what you did to try to enhance that poorly made effect by those lazy devs of bethesda ;/ eventhough it looks much better outdoors, wthout taking in count the bugs.ENBSeries wrote:It is replace game ssr, but use the same code, just with some fixes. I thought it's okay, but after release people found bugs cause of algorithm used, so i need to rewrite the code to my own completely.
_________________
Native language: Spanish.
-Gtx 1660 6Gb, 16Gb Ram x1 DDR4 3200Mhz, Ryzen 5 3600X, 1920x1080p 165hz, Win10
Native language: Spanish.
-Gtx 1660 6Gb, 16Gb Ram x1 DDR4 3200Mhz, Ryzen 5 3600X, 1920x1080p 165hz, Win10