Deus Ex HR 0.450

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Re: Deus Ex HR 0.450

Looks amazing!

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Re: Deus Ex HR 0.450

Hi Boris! I want to ask if there is some way to use ENB 0.450 along with the v0.86 sped implant patch? The speed implant is the only thing I have found that fixes the frequent hitching when moving between areas (with enbcache}. I tried using the EnableProxyLibrary=True method to run both .dll files at once, but the game fails to load. Or otherwise, would it perhaps be possible to integrate the speed implant functionality with the 0.450 graphics mod?

Thanks for all the fun stuff you make for ENB :)
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Re: Deus Ex HR 0.450

I don't know about mixing both, but can try to add code from old. You should try DXVK mod, it gives much better performance in there.
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Re: Deus Ex HR 0.450

Version updated, download again
Added EnableShaderCache parameter to reduce stuttering of the game in some places, but if you have issues with game crash, set this parameter to false.

tapioks
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Re: Deus Ex HR 0.450

Thank you Boris! I tried with DXVK and it worked a little bit. It seemed to cache areas after I first went through them, but it stuttered more heavily when caching with DXVK than with the speed implant patch ... and it also crashed a few times wit DXVK. I will try your new update and report back.
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Re: Deus Ex HR 0.450

It is working great so far! There are still minor stutters wen transitioning between specific areas, but they are MUCH better now and the stuttering ends very quickly. Will let you know if I have any crashes or other issues.
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Re: Deus Ex HR 0.450

I noticed there is no SizeScale parameter in the enbseries.ini. Should one be there already, or can I just add this?
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Re: Deus Ex HR 0.450

SizeScale removed, because ao/il rendered now in full screen resolution for quality.
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Re: Deus Ex HR 0.450

Ok thank you :mrgreen:
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Re: Deus Ex HR 0.450

I don't suppose there could be some way to improve the vanilla DOF effect? The vanilla DOF seems to just be a low-res aliased and blurred image of the background. @_@
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