TES Skyrim VR 0.457

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

TES Skyrim VR 0.457

The Elder Scrolls Skyrim VR (SkyrimVR)

Optimized CPU based performance of the mod.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.457

Version updated, download again
Increased performance when ambient occlusion, skylighting and subsurface scattering are disabled all together.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 43
Joined: 23 Aug 2013, 23:17

Re: TES Skyrim VR 0.457

Wow! did you fix your VR? Thank you so much
_________________
Intel® Core™ i9-12900K, DDR5 KingBank 128GB @ 6400 MHz, SSD NETAC NV7000 2TB, GIGABYTE GeForce RTX 4090 GAMING OC, Pico 4, Windows 11

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.457

No, i just modified the same code in all dx11 versions of the mod.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.457

Version updated, download again
Fixed crashes with some overlay tools.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.457

Version updated, download again
Fixed bug of lighting stops to be applied for characters at some conditions (waiting time and so on).
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.457

Version updated, download again
Fixed bug when sky parameters were not applied for volumetric and usual sun rays.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 65
Joined: 07 Aug 2013, 20:00
Location: Réunion island

Re: TES Skyrim VR 0.457

Yeah ! that's great to see that update !

Any chance parallax fix and parallax terrain find their way to TES Skyrim VR ?
_________________
IRRADIANCE - The SkyrimVR's Immersive Natural Realizm ENB
SkyrimVR's Steam gallery
Skyrim Natural Realizm - The 3Dvision Immersive ENB Hub page
i7 8700k @ 3.7 Ghz - DDR4 32 Go - RTX 4090 24 Gb - Win 10 64bits
Valve Index virtual reality system

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim VR 0.457

I do modify vr version blindly without running the game, thanks to oculus. So my abilities are limited.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 3
Joined: 03 Feb 2021, 02:21

Re: TES Skyrim VR 0.457

Thank you for the update! :Bravo:
Post Reply