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PostPosted: 30 Dec 2013, 02:02 
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*sensei*

Joined: 28 Jul 2013, 23:26
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Hello Boris,
Your work is awesome, really enjoy. But I have a question regarding weather system. Is it possible to have a tickbox that weather system will always use Interior settings of enbseries.ini instead of weather based? When adjusting Interior and you deal with weather mod that has 506 weathers it is a real pain.. (I can set but users might want to adjust) Or maybe it will automatically port Interior settings of enbseries.ini into all weather related ini files or something. That would really help (or at least me) as most interiors do not have any benefit from weather system.

Hope something like that is possible.

Best,
prod


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Tomoko
PostPosted: 30 Dec 2013, 04:03 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
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Quote:
weather system will always use Interior settings of enbseries.ini instead of weather based

This thing i can't understand absolutely. And i can't help if someone did 506 weather types, it's kind of joke for my humble opinion, even vanilla have too many weathers not differed from each other. Anyway, use advanced text editors or write script in python or php to do such thing, i'm lazy ass in requests like yours.

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PostPosted: 30 Dec 2013, 05:25 
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*sensei*

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I mean that Interior settings will only work from enbseries.ini and ignore settings for interior set on individual weather ini's. As for the weather system, it's Climates of Tamriel, which is very popular and has 506 different weathers. I'm trying to get your ENB weathers working on it, but interiors are a problem since they need to be set by weather instead of having global setting. That's all. I understand its no interest of you.


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PostPosted: 30 Dec 2013, 12:35 
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*blah-blah-blah maniac*
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I don't see any sense in this. Weather is unique for interiors too, the thing you ask is equal to "could you make sunrise only to be used from enbseries.ini instead of weather system?". Better use scripts or text editors to replace automatically, i don't want to do such feature.

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PostPosted: 30 Dec 2013, 23:12 
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*sensei*

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I don't believe its equal to that, sunrise is related to weather, interior point light is not related to weather, interior ambient light inside dugeon also doesn't change with weather, cave has no sky. But ok, your mod - I will try and adjust. Just people have almost no freedom to adjust Interior after I set it unless they themselves edit a lot of ini files. I have already grouped similar weathers into ini files so I don't end with 506 separate files, but will still be around 20 separate ini files to cover everything.


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PostPosted: 30 Dec 2013, 23:47 
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*blah-blah-blah maniac*
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So you can't make copy-pasting for 20 files and writing here instead? :lol:

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PostPosted: 31 Dec 2013, 00:39 
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*sensei*

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For me is no problem, for people wanting to change something it is problem (not happy with pointlight, bloom, or whatever)... I can write script to edit automatically, but then user must disable weather system, make adjustment, save settings - exit game - and then run script to copy over everything else... but people will make mistakes in that and lose all settings. :) It just seemed like a feasible option to have a way to disable that and have interior lighting managed globally instead of per weather basis, so complex weather system outside remains simple inside for people if they want (less user error - always user error...)


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PostPosted: 31 Dec 2013, 02:51 
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*blah-blah-blah maniac*
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Sorry, i still don't get it. Point lighting properties in interiors do not depends from weather, except the case when some windows exist and they are kind of light sources, so fake eye adaptation simulated by adjusting point lights. If skyrim don't have interior specific weathers and use all the same parameters as exterior weathers, then it's definetly require my attention, but i know that at least sky visually in interiors differ (no sun, sometimes no sky).
Btw, users don't understand how to tweak weather (and not just weather), it's too complex for them, adding even more parameters will make things even worse for casuals.

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PostPosted: 31 Dec 2013, 20:39 
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*sensei*

Joined: 28 Jul 2013, 23:26
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Ok, let me explain what I mean.

Say I have 3 weathers (lets keep simple) and all use weather system the settings for Interior are also shared between them... so when I am Interior it will check exterior weather ID and apply settings. When I adjust PointLight Interior I have to do it on the weather menu, and not the main ENB menu as that wont respond due to the weather system. Now the other 2 weathers have different interior settings for point light, because it doesn't automatically change them, when I change them on 1 weather.

So before, these 3 weathers...

enbseries.ini
a1.ini
a2.ini
a3.ini

When interior and weather exterior is a1 and I change Point Light, or any other interior setting I will also have to adjust manually into a2 and a3, or interior looks different with those weathers which is not making it simple to adjust/fine tune settings for users.

So what I am asking is a switch to ignore all Interior settings on ENB weather system ini's and use only interior settings of enbseries.ini instead, maybe when weather system enabled it can even hide interior settings from weather settings in the weather menu like it does for other global settings like stars, ssao, etc


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PostPosted: 31 Dec 2013, 21:32 
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*blah-blah-blah maniac*
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I understood that already, but not the reason for that, at least not real one, which somehow helps. Users don't need weather, they will not tweak it, ever. Weather in cave can't be the same as in tavern and proposed solution just increase possible variations "what if...".

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