I already installed practically every gfx and high res texture mod available ...

I wonder why the VRAM usage keeps dropping, especially during the loading of the save game and then later while running around. Looks to me like some limit is hit and it has to free some room so it unloads data from the VRAM.
Do you have any way to track the flushing of textures from the VRAM? Is it done by the driver or by ENBHost itself? What difference does it make if I change teh setting "DisableDriverMemoryManager" since I couldn't see any difference in the behaviour.
BTW, I'm not blaming you or whatever, I just want to know what's going on and if there's some problem on my side, I'd really like to fix it. Especially since I hate the framerate drops caused by loading texture into the VRAM is quite and it's one of the reasons I bought this expensive gfx card to never have to experience that again...
If you want to do some tests or if I can be of any assistance, I'd be happy to help. I guess it's not that easy to find a system with more than 4 GB VRAM to test on.