[SSE] Mountain Fog bright, not processed correctly

fixing bugs
  • Author
  • Message
Offline
Posts: 13
Joined: 31 Mar 2018, 02:16

Re: [SSE] Mountain Fog bright, not processed correctly

The fog looks different & out of place regardless of whether I tweak it or not, so I'll try CK. Thanks for the information.

Offline
Posts: 13
Joined: 31 Mar 2018, 02:16

Re: [SSE] Mountain Fog bright, not processed correctly

I have been working on this and I have noticed something. Environment > Fog settings do not have any effect on Eyes, Water Foam, Mountain Fogs, Smoke, and modded hair. This is true for the four different fog adjustments.

Please take a look at this gallery: https://imgur.com/a/qdWOJ. I made the fog adjustment very strong so it was easier to see.

However they look fine even in modded skyrim with ENB off AND with ENB on but with no fog adjustments.

Is this right? It makes Environmental Fog adjustments completely useless! It will ruin the scene.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: [SSE] Mountain Fog bright, not processed correctly

Why you think that mountain fog must be also linked to environment fog, if it is made as another category?
Everything else are bugs of transparent objects and require fixing on my side.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 983
Joined: 09 Dec 2012, 00:29

Re: [SSE] Mountain Fog bright, not processed correctly

A few users have reported a similar bug, foggy weather plus a modded hair (Bijin women), cloths (Northgirl armor) and eyes, they becomes white during this weather. I was thinking that it's a nif problem.
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

English is not my native language.

AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram

Offline
Posts: 13
Joined: 31 Mar 2018, 02:16

Re: [SSE] Mountain Fog bright, not processed correctly

Sorry, I don't really know whether it would make sense for mountain fog to be attached to environmental fog. I guess not since, like you said, they're in different categories! :oops: :oops: :oops:
Thanks again!!!

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: [SSE] Mountain Fog bright, not processed correctly

Okay, i made fixes to objects which i can see - eyes and flows of streams. Hope modified hair will work okay (but their alpha blending will cause bugs of ssao and ibl anyway). Will release update soon.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 13
Joined: 31 Mar 2018, 02:16

Re: [SSE] Mountain Fog bright, not processed correctly

I've been testing out the new release and it looks great! Modded hair also seems to be fixed. Thank you very much!
Post Reply