Weird Bug in LocationID: 0x0002264A WorldID: 0x0000000
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Re: Weird Bug in LocationID: 0x0002264A WorldID: 0x0000000
I'll go back a file and test it again before you have to check. And I will not use the smaa.ddl file just in case. give me a few minutes.
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Re: Weird Bug in LocationID: 0x0002264A WorldID: 0x0000000
yeah the newer binaries seem to have an issue for sure. Not sure what it is exactly.
Newest binaries:
Previous Binaries:
Newest binaries:
Previous Binaries:
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Re: Weird Bug in LocationID: 0x0002264A WorldID: 0x0000000
Tested, works fine for me.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Weird Bug in LocationID: 0x0002264A WorldID: 0x0000000
I have an idea. Maybe it's cause of preshaders activated, but i turned them off long time ago and dont remember the reason, maybe cause they are buggy. I'll build test now.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Weird Bug in LocationID: 0x0002264A WorldID: 0x0000000
Test attached version, compare to official 0.413, is it work now?
EDIT: file deleted, it was caused by preshaders, will update mod to disable them.
EDIT: file deleted, it was caused by preshaders, will update mod to disable them.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Weird Bug in LocationID: 0x0002264A WorldID: 0x0000000
Sorry. I just got back, but I have to cook dinner right now. I'll test in a few and report back.
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Re: Weird Bug in LocationID: 0x0002264A WorldID: 0x0000000
Yes, Shaders work now. Thanks for your work and effort Borris. It is deeply appreciated.