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PostPosted: 30 Aug 2012, 19:05 
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Joined: 22 Aug 2012, 08:17
Posts: 77
Location: Logroño (Spain)
Greetings. First, sorry for my poor english...

I'm getting really crazy trying to make work an ENB mod for Skyrim. I have tested several presets from Nexus.

Oh, my specs:
Asus P6X58D Premium Motherboard, Intel i7 920, Nvidia Asus GTX670 dcuII (LAST DRIVERS), 6 Gb RAM 1600

In some presets, "forcefakevideocard" is setting to "true". In these cases, the overall look of the game is fine. Well balanced in colors and bright/dark, BUT some effects don't work well, for example, the one which really annoys me is that moon casts godrays, as the sun, and it's very noticceable.
In other hand, in presets with "forcefakevideocard" set to "false", effects run fine (no god rays in moon), but the overall look of the game is horrible. Very unbalanced. Pitch black shadows, too much bright, oversaturated colors, etc...

I have tried to change forcefakevideocard from true to false and vice versa, and the results are the same I have exposed before

This is happening to me in EVERY preset I'm testing from Nexus, with .117 and .113. I CAN'T believe there is not a single preset with a balanced overall look, and with effects working right, SO it may be me. But I'm desperate testing many and different things, and no one works. The ONLY graphic mod I have is Reallistic Lighting wc, and obviously I have tested with this ON and OFF. No changes in the issues described above. I have tried to create a new Skyrimprefs.ini too.
the only thing I can think of that I can not change is the "ugridstoload". I'm currently using =7, and I can't load the savegamnes if I reduce it to the default 5, but I don't think that is the problem.

Just so simple and so complicated at the same time, with forcefakevideocard=true, the game looks great but I have those annoying godrays from the moon. With forcefakevideocard=false, the effect is fine, but the overall look stinks. Have I to choose a lesser evil?

Thanks for reading me.
Greetings from Spain ;-D


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Tomoko
PostPosted: 30 Aug 2012, 22:09 
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Joined: 27 Dec 2011, 08:53
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Don't ignore text in readme. ForceFakeVideocard must be false for all versions above 0.103 and in skyrimprefs.ini bFloatingPointTarget=1 must be set.

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PostPosted: 30 Aug 2012, 22:40 
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Joined: 22 Aug 2012, 08:17
Posts: 77
Location: Logroño (Spain)
Okokokokokok!
I got it!
In fact, ForceFakeVideocard must be set to false, I know it. The problem with this is the oversaturated shadows. BUT I found the topic! The problem is in SKYLIGHTING. Disabling it, or just raising it a bit from 0.1 to 0.25/0.3 the oversaturated and black shadows are gone!
Hope this helps someone else.
Cheers!


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