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Water surface "too" transparent, tips on fix?

Posted: 01 Sep 2012, 18:43
by AshesFall
After getting the mod to work i noticed that the bottom, both in shape and vegetation, of lakes and rivers "shine through" the surface a lot, creating a very strange and pretty bothersome effect.

Any tips on what to tweak to fix this and make the surface of water less transparent?

Re: Water surface "too" transparent, tips on fix?

Posted: 01 Sep 2012, 19:13
by mindflux
The only 'solution' for now is to turn off SSAO, as Boris has said many times that it is very performance costly to get around the issue.

Re: Water surface "too" transparent, tips on fix?

Posted: 01 Sep 2012, 19:18
by AshesFall
Oh, didnt know that. Looked around the forum first to see if I could find this particular issue, but couldnt.

Thanks. :)

Re: Water surface "too" transparent, tips on fix?

Posted: 01 Sep 2012, 19:25
by mindflux
No worries, people use different terms so search is sometimes pretty much like lottery.

Re: Water surface "too" transparent, tips on fix?

Posted: 15 Oct 2012, 18:43
by Laserschwert
Would it be possible to exclude partially transparent materials from the SSAO and other effects that cause this wrong transparency? (not on the ini-side of things, of course, but with the dll)

Re: Water surface "too" transparent, tips on fix?

Posted: 15 Oct 2012, 19:59
by ENBSeries
When game not designed for ssao initially, then not in most cases. Transparensity depth can't be achieved easily with dx9 and applying ssao before all transparent objects drawed in Skyrim not possible, game engine problem or how properties of some objects are set.