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PostPosted: 08 Oct 2012, 21:26 
SSAO causes dark "auras" around things it should not. For example when a chicken is walking around, it has a wierd dark effect. Also if you have a weapon drawn it has a dark gradient around it.(not normal shadow). Any possible way to fix this? I am using enb 113.
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Tomoko
PostPosted: 09 Oct 2012, 05:50 
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*sensei*

Joined: 24 Mar 2012, 16:21
Posts: 288
Ever used a board/forum search? It's been asked and answered a lot of times.

The shadow around your Hand/Weapon is only applied if it's near a wall etc. That because hand and weapons are no real 3d objects in open world but a oversized overlay, so it has no real depth and by this, it's hard do determine if it should produse shadows or not. It's a game bug.

The chicken producing to much shadows is caused by too high amount of AO applied or high range.
SamplingQuality=1
SamplingRange=0.1
SizeScale=1.0
SourceTexturesScale=1.0
FilterQuality=1
AOAmount=0.5
ILAmount=1.0
Try to play around with these entries a bit (these are the values I use), it will also improve the shadows of your hand (but it will never go away).


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PostPosted: 10 Oct 2012, 11:13 
Thank you for the detailed answer, I will try tweaking those settings. Sorry for not using the search.


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