Hey there. Just registered here because I couldn't find this anywhere else and thought you might be interested in it, it's a quite annoying one.
So, here is my problem: I use a personalized version of ENB v120 beta (i tried this already with v119 the bug was still there). Only modifications I did where to the enbseries.ini file.
For troubleshooting, i tried different versions of the d3d9.dll, of enbeffect.fx, enbbloom.fx and enbeffectprepass.fx . I tried using versions modified by others and the original "vanilla" version downloaded from enbdev.com.
What happens is this...you best see it.
This is what it is when it's normal, everythings fine and working as intended.
http://www.flickr.com/photos/89393419@N ... hotostreamSo and THIS is what happens when I: a) start a new game or b) move through any cell (be it interior or exterior) and get near specific lightsources...(couldn't determine why some seem to do this, doesn't seem to be limited to sky lightning)
http://www.flickr.com/photos/89393419@N ... hotostreamTo be specific, the whole screen beeing lightblue is NOT intended ^^
The crazy thing is, it starts to kinda...flicker, switching fast between working as normal and this blue screen distortion, then staying blue...and sometimes after a while just stopping and going back to normal. Or it stops when I move away from the light source(s)/look down. I do NOT have perfomance issues while this happens.
I tried switching off several effects one by one, and it does seem to be a problem with AmbientOcclusion AND SkyLighting...but not limited to those two and not only in combination of those two.
Maybe you guys know something....thanks for reading.