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PostPosted: 18 Nov 2012, 11:56 
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Joined: 27 Jan 2012, 20:43
Posts: 46
Hi, Boris!
If this is a general problem:
With ENB
http://steamcommunity.com/sharedfiles/f ... =108866307

Without ENB
http://steamcommunity.com/sharedfiles/f ... =108866376
..can you fix this, or tell how to fix it on user-side?

P.S.
And thank you for the mod, I am going to try 1.21 right now.


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Tomoko
PostPosted: 18 Nov 2012, 14:39 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
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Location: Russia
If setting colorpow to 1.0 will help, then it's a bug for some type of objects wich use two color textures mixing them up, otherwise don't know.

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PostPosted: 18 Nov 2012, 15:24 
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Joined: 27 Jan 2012, 20:43
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Yes, setting it it 1.0 did helped, but I was always using 1.7, the picture now lose all it's... depth? I noticed that colorpow scales dynamic texture somehow. So, Then I use 1.0 - everything is as it sould be, then then I increase colorpow, the dynamic texture also stretches. So on colorpow=1.3 it is a bit smaller then on colorpow=1.7. Is it possible to fix it in later versions of the mod?


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PostPosted: 18 Nov 2012, 16:53 
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Joined: 27 Dec 2011, 08:53
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Fix is possible, but not simple because i can't walk in all the world and modify all wrong shaders, doing this automatically by analyzing their code. There is another trick, in latest versions new parameter added as global color power instead per texture, math is very different and physically incorrect (and existing presets will not work as expected), but this will solve snow issue and also brighter hair color issue (same nature, but it's completely unfixable in other way, because of color bugs in models, especially made by modders).

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I am INFP, not the brutal, godamnit.


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