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PostPosted: 19 Nov 2012, 08:49 
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Joined: 16 Nov 2012, 04:41
Posts: 5
Image ENB 0.119 :D
Image :(( underwater


enbseries.ini
Code:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=

[GLOBAL]
AdditionalConfigFile=userconfig.ini
UseEffect=true

[FIX]
ForceFakeVideocard=false
FixGameBugs=true
FixParallaxBugs=true
ForceSingleCoreCPU=false
IgnoreThreadManagement=false
IgnoreThreadPriority=false
AntiBSOD=true

[GAME]
SpeedHack=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0

[INPUT]
//back br
KeyReadConfig=8
//shift on
KeyCombination=16
//f12 z
KeyUseEffect=123
//home e
KeyFPSLimit=36
//num 3/       106
KeyShowFPS=106
//insert 16
KeyScreenshot=45

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
SkipShaderOptimization=false

[EFFECT]
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableAdaptation=false
EnableAmbientOcclusion=true
EnableDepthOfField=false
EnableDetailedShadow=false
EnableSunRays=true
EnableSkyLighting=false

[BLOOM]
Quality=0
AmountDay=0.7
AmountNight=1.0
AmountInterior=1.0
BlueShiftAmountDay=0.0
BlueShiftAmountNight=7.0
BlueShiftAmountInterior=7.0
ContrastDay=1.0
ContrastNight=1.0
ContrastInterior=1.0

[CAMERAFX]
LenzReflectionIntensityDay=0.0
LenzReflectionIntensityNight=0.0
LenzReflectionIntensityInterior=0.0
LenzReflectionPowerDay=0.0
LenzReflectionPowerNight=0.0
LenzReflectionPowerInterior=0.0

[SSAO_SSIL]
UseIndirectLighting=false
UseComplexIndirectLighting=false
SamplingQuality=1
SamplingRange=0.2
FadeFogRangeDay=0.1
FadeFogRangeNight=0.1
FadeFogRangeInterior=0.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=1
AOAmount=0.5
ILAmount=0.5


[NIGHTDAY]
DetectorDefaultDay=false
DetectorLevelDay=0.6
DetectorLevelNight=0.2
DetectorLevelCurve=1.0

[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.0
AdaptationTime=0.0
AdaptationMin=0.4
AdaptationMax=0.4

[ENVIRONMENT]
DirectLightingIntensityDay=1.2
DirectLightingIntensityNight=0.3
DirectLightingIntensityInterior=0.5
DirectLightingCurveDay=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInterior=1.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInterior=0.0

SpecularAmountMultiplierDay=4.5
SpecularAmountMultiplierNight=5.0
SpecularAmountMultiplierInterior=5.0
SpecularPowerMultiplierDay=3.0
SpecularPowerMultiplierNight=2.2
SpecularPowerMultiplierInterior=2.2
SpecularFromLightDay=0.4
SpecularFromLightNight=0.4
SpecularFromLightInterior=0.45

AmbientLightingIntensityDay=0.7
AmbientLightingIntensityNight=0.1
AmbientLightingIntensityInterior=0.3
AmbientLightingCurveDay=0.5 
AmbientLightingCurveNight=1.2
AmbientLightingCurveInterior=2.0   
AmbientLightingDesaturationDay=0.8
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInterior=0.0

PointLightingIntensityDay=0.5
PointLightingIntensityNight=0.5
PointLightingIntensityInterior=0.8
PointLightingCurveDay=0.0
PointLightingCurveNight=1.0
PointLightingCurveInterior=1.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInterior=0.0

FogColorMultiplierDay=0.5
FogColorMultiplierNight=0.1
FogColorMultiplierInterior=0.5
FogColorCurveDay=0.5
FogColorCurveNight=1.0
FogColorCurveInterior=1.0

ColorPowDay=0.9
ColorPowNight=0.9
ColorPowInterior=0.9

[SKY]
Enable=true

StarsIntensity=1.0
StarsCurve=1.0

AuroraBorealisIntensity=0.7
AuroraBorealisCurve=0.7

CloudsIntensityDay=1.0
CloudsIntensityNight=0.3
CloudsIntensityInterior=0.1
CloudsCurveDay=1.0
CloudsCurveNight=0.1
CloudsCurveInterior=2.0
CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInterior=0.0

CloudsEdgeClamp=1.0
CloudsEdgeIntensity=2.0

GradientIntensityDay=0.55
GradientIntensityNight=1.2
GradientIntensityInterior=1.0
GradientDesaturationDay=0.5
GradientDesaturationNight=0.1
GradientDesaturationInterior=0.5

GradientTopIntensityDay=8.0
GradientTopIntensityNight=0.2
GradientTopIntensityInterior=5.5
GradientTopCurveDay=2.3
GradientTopCurveNight=1.5
GradientTopCurveInterior=2.0

GradientMiddleIntensityDay=4.0
GradientMiddleIntensityNight=0.5
GradientMiddleIntensityInterior=2.4
GradientMiddleCurveDay=2.3
GradientMiddleCurveNight=1.7
GradientMiddleCurveInterior=1.6

GradientHorizonIntensityDay=4.3
GradientHorizonIntensityNight=0.1
GradientHorizonIntensityInterior=2.0
GradientHorizonCurveDay=2.4
GradientHorizonCurveNight=1.5
GradientHorizonCurveInterior=1.5

SunIntensity=1.0
SunDesaturation=0.0
SunCoronaIntensity=2.0
SunCoronaCurve=2.0
SunCoronaDesaturation=0.0

MoonIntensity=0.5
MoonCurve=1.0
MoonDesaturation=1.0

[OBJECT]
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInterior=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInterior=1.0

[LIGHTSPRITE]
IntensityDay=0.4
IntensityNight=0.1
IntensityInterior=1.4
CurveDay=1.2
CurveNight=1.2
CurveInterior=1.8

[WINDOWLIGHT]
Intensity=5.5
Curve=1.5

[VOLUMETRICFOG]
IntensityDay=0.9
IntensityNight=0.1
IntensityInterior=0.0
CurveDay=1.0
CurveNight=1.0
CurveInterior=1.0

[FIRE]
IntensityDay=1.4
IntensityNight=1.4
IntensityInterior=1.4
CurveDay=1.4
CurveNight=1.4
CurveInterior=1.4

[COLORCORRECTION]
UsePaletteTexture=false
Brightness=1.0
GammaCurve=1.0

[SHADOW]
ShadowCastersFix=true
ShadowQualityFix=true
DetailedShadowQuality=1
UseBilateralShadowFilter=true
UseShadowFilter=true

[DEPTHOFFIELD]
FadeTime=0.2

[RAYS]
SunRaysMultiplier=2.0

[SKYLIGHTING]
Quality=0
FilterQuality=0
AmbientMinLevel=5.0



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Tomoko
PostPosted: 19 Nov 2012, 09:30 
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*blah-blah-blah maniac*
User avatar

Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
When ForceFakeVideocard=false, underwater bug shouldn't appear, so this mean you have in skyrimprefs.ini set old fake "ENB" render instead of your current videocard, delete that file or run skyrim launcher and go in to video options to rewrite them.

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I am INFP, not the brutal, godamnit.


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PostPosted: 19 Nov 2012, 10:17 
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Joined: 16 Nov 2012, 04:41
Posts: 5
yah , done thanks you ;)


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