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 Post subject: Problem with darkness
PostPosted: 24 Nov 2012, 14:12 
Hi Guys!

I just wanted to know if someone could help me with my ENB. Here is the link for it : https://www.dropbox.com/s/rnhp3hvln5zd7cj/ENB.zip
What settings do you think I should tweak to get rid of this crappy darkness? :? I tried a lot of things but it's still them same... :(
Thanks for your help :D

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Last edited by robbyus1111 on 24 Nov 2012, 23:17, edited 1 time in total.

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Tomoko
PostPosted: 24 Nov 2012, 15:01 
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Hey there.

Open enbeffect.fx, scroll down a bit and increase uctbrt1 for night-time (currently only 0.25). If you want to make nights or interiors darker, perhaps rather decrease ambient lighting intensity. Decreasing screen brightness considerably will make you lose luminance as well, i.e. light sources will become dull.

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Particle and Subsurface Scattering Patches for ENB (updated 17/1/2020)
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PostPosted: 24 Nov 2012, 23:17 
Thank you so much! I wasn't as easy as it look but I managed to get a good compromise and I QUITE got rid of it ! Still not really perfect but quite! :P
I had to tweak the uctbrt1 which I increased from 0.25 to 0.50 but also the uctcon from 0.90 to 0.95.

Thanks! :D


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PostPosted: 24 Nov 2012, 23:40 
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Good, that's great to hear. There's one other thing that might help: HD6 (whose enbeffect.fx code you're using) in a way planted a mine in his code as there's a bit of code that will considerably increase night-time brightness. You can use search to find it:

Code:
float2 hndtweak = float2( 3.1 , 1.5 );

The first value is for night-time, the second for daytime. The 'right' value depends quite a lot on your palette, but perhaps first experiment with something like 2.0 for night-time and then adjust brightness and contrast accordingly with uctbrt1, uctbrt2 and uctcon.

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Embers HD
Smoking Torches and Candles
Particle and Subsurface Scattering Patches for ENB (updated 17/1/2020)
flickr


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