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PostPosted: 25 Nov 2012, 14:09 
Hi guys!
When installing ENB version 0.119 or 0.122 onto my fresh install of Skyrim (including DLC) I get this bug:
http://i119.photobucket.com/albums/o160 ... ot5791.png
http://i119.photobucket.com/albums/o160 ... ot2405.png

So I uninstalled the game, deleted ALL associated files, reinstalled it with the two DLC's, started it once, configured the SkyrimPrefs.ini as instructed and added the ENB files again... and still


Here are my system specifications:
Intel Core 2 Quad Q9650
4GB PC2-9600
Geforce 660 Ti (Forceware 310.61)
Windows 7 x64
nv Inspector Profile Settings on default


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Tomoko
PostPosted: 25 Nov 2012, 14:15 
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Turn off each effect in enbseries.ini and check what happen, if one of them fix the issue, then i need to know which one. And it's probably bad video drivers.

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PostPosted: 25 Nov 2012, 14:38 
ENBSeries wrote:
Turn off each effect in enbseries.ini and check what happen, if one of them fix the issue, then i need to know which one. And it's probably bad video drivers.

Weird. I tried it with the previous 310.54 and it was the same issue.


Okay, so I changed these settings individually and tried them out:

[FIX]
FixGameBugs=false to true
FixParallaxBugs=true to false

[GAME]
SpeedHack=true to false

[EFFECT]
EnableBloom=true to false
EnableAdaptation=true to false
EnableDetailedShadow=true to false

The only one that obviously worked was this:

[GLOBAL]
UseEffect=true to false

...but then I wouldn't really need ENB :P




By the way: The start menu and loading screens are fine.


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PostPosted: 25 Nov 2012, 16:14 
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Could you try much older drivers, very first of 30x.xx or even earlier? Because if UseEffect=false only help, it's general bug for rasterizing full screen quad and i can't fix it as i don't have it on my pc for debugging. May be in nvidia control panel you have some extra enabled like antialiasing? Try also SizeScale parameter to set 1.0, performance will be much lower, but who knows, may be will help (but shouldn't).

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PostPosted: 17 Dec 2012, 14:12 
I am experiencing exactly the same problem, but only for ENB versions above 0.102, which works fine. (tried 0.113, 0.123, v121212).

I tried disabling the effects but that didn't fix it. Incidentally, disabling SkyLighting caused the game to crash with a few popup boxes about bad shaders.

I am using the latest Nvidia beta drivers (310.70, 660 ti too). It is possible that those are the cause. Unfortunately I can't roll back as new games currently require them (Far Cry 3 etc).

[Edit] I have tried again with today's update to 310.70 WHQL (doesn't appear to be a difference), but unfortunately encountered the same problem. I also made sure that no AA or anything else was being forced.


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PostPosted: 07 Feb 2013, 19:59 
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Joined: 22 Aug 2012, 10:32
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I'm having the same problem.

I just wanted to bump this thread hoping that someone found an answer and could provide it, since the thread hasn't been updated for a good time.

I'm using 0.0117b. I know it's old but I've had a ton of problems with the newer ones.
Drivers are 310.90WHQL


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PostPosted: 08 Feb 2013, 09:58 
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Guess i know what the problem is, but don't know why it appear and how to fix it without ability to test it. In some earlier versions had a bug with normal map displayed on autosaved thumbnails, probably the same code produce the bug, but it's because game do not set viewport size properly after changing it.

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PostPosted: 08 Feb 2013, 11:03 
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Joined: 22 Aug 2012, 10:32
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That sounds weird.
If you have any idea how I could help you testing it I would be willing to help.

And is there anything in the .ini files of Skyrim itself that could influence this behaviour?

Edit: I updated to the beta drivers provided on the NVIDIA website, but sadly, they didn't do any good.


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PostPosted: 08 Feb 2013, 13:58 
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Testing is very time consuming, i need to modify code, you need to test it and report if anything changed, so on and so on unless bug will be fixed. I totally hate such tests, because only few minutes of programming and hours-days of testing, even by using icq it's hard for players/testers because searching for bug require several hours.

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PostPosted: 08 Feb 2013, 14:13 
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Joined: 22 Aug 2012, 10:32
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Alright, so I guess testing and reporting back to you is not an option, despite the fact I don't own ICQ, it would be only possible via e-mail or gtalk.

So, what are the options that are left?


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