ENBSeries
http://enbdev.com/enbseries/forum/

Red shadows
http://enbdev.com/enbseries/forum/viewtopic.php?f=21&t=1551
Page 1 of 2

Author:  Liam [ 23 Jan 2013, 18:54 ]
Post subject:  Red shadows

Using ENB 0.119, Seasons of Skyrim, SSAO and true HDR.

When I stand near a light source at night, shadows in the distance become red. I had this problem in a cave too, except literally everything had this red hue. Hard to explain it so i'll just post a screenshot (look to the right and the houses on the left in the background);

Image

Author:  mindflux [ 23 Jan 2013, 19:14 ]
Post subject:  Re: Red shadows

It looks like black goes below zero, smelling HD6 code again... Are you using the correct palette that came with the preset?

Author:  Liam [ 23 Jan 2013, 19:29 ]
Post subject:  Re: Red shadows

Definitely using the correct palette - just double checked. Anything I need tinker with in the enbeffect file?

Author:  mindflux [ 23 Jan 2013, 19:56 ]
Post subject:  Re: Red shadows

Yes, you can try fixing things yourself. Open enbeffect.fx and look for a line that says something like this:

Code:
color.xyz*= lerp(1.0, 1.0, palmix);
Try lowering the values until the issue goes away; take small steps such as 0.1.

Author:  Liam [ 23 Jan 2013, 20:35 ]
Post subject:  Re: Red shadows

I went down to 0.4 and the issue still persists :?
Anything lower than that and the game gets too dark

Author:  mindflux [ 23 Jan 2013, 20:45 ]
Post subject:  Re: Red shadows

Hmph, too bad. I checked the enbeffect.fx from the preset, try lowering these values as well to see if anything happens:
Code:
Float palmixNight=1.05;
Code:
EAdaptationMaxV2Night=0.042;

Author:  Liam [ 23 Jan 2013, 21:13 ]
Post subject:  Re: Red shadows

Still no change, unfortunately.

Here is another image I took but this time in a cave. (this is also the only cave I've seen it happen in, it is also the only place i've ever seen the problem act like this) The red 'shadow' washes around the screen;

Image

Author:  mindflux [ 23 Jan 2013, 21:30 ]
Post subject:  Re: Red shadows

Alright, are you on Nvidia? That's most likely a completely different issue than what I thought. I guess it goes to show how important it is to see as many screens as possible...

Open enbeffect.fx and comment out by inserting // in front of, one by one, these two lines:

Code:
#define APPLYGAMECOLORCORRECTION
#define HD6_BLOOM_DEBLUEIFY
Any change?

Author:  Liam [ 23 Jan 2013, 21:37 ]
Post subject:  Re: Red shadows

Yup, i'm on Nvidia


That fixed it :)

Thanks for your help!

Author:  mindflux [ 23 Jan 2013, 21:38 ]
Post subject:  Re: Red shadows

No worries, nice to get some progress for a change :D

Which one?

Page 1 of 2 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/