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PostPosted: 24 Jan 2013, 13:08 
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Joined: 23 Jan 2013, 13:10
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I have problems in my Reflection or Shadows is have a problems with my ENB And my new Textures I have a Video from youtube there is show what is the problem!!! But I can't post the link here becuase you block to post here a youtube links so if you can help me please Post here and I will pm you with my Video link It only 1 min.........I really need the help.


From:Lidorx3 :? :shock:


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Tomoko
PostPosted: 24 Jan 2013, 13:28 
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Posts: 14816
Location: Russia
Try older versions of the mod. I don't know why users having issues now, drivers or something else...

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PostPosted: 24 Jan 2013, 13:54 
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Joined: 23 Jan 2013, 13:10
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ENBSeries wrote:
Try older versions of the mod. I don't know why users having issues now, drivers or something else...
First I updated all the Drivers for my Video card
Two:I using in the SA-MP Ver Cuz I playing with SAMP on the enb.
Three:It is the Config on the Enbseries.ini:
[PROXY]
EnableProxyLibrary=1
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
CyclicConfigReading=1
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=
UseMRTRendering=0
[EFFECT]
EnableBloom=0
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=1
DepthBias=1000
EnableDepthOfField=0
[INPUT]
KeyUseEffect=121
KeyBloom=120
KeyOcclusion=123
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=17
ChromePower=3
UseCurrentFrameReflection=50
ReflectionQuality=0
ReflectionSourceSpecular=99
ReflectionSourceTFactor=9
UseAdditiveReflection=0
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=0
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=6
BloomFadeTime=1000
BloomConstantDay=3
BloomQuality=0
BloomScreenLevelDay=30
BloomCurveDay=5
BloomPowerNight=6
BloomConstantNight=3
BloomCurveNight=5
BloomScreenLevelNight=30
BloomAdaptationScreenLevel=40
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=35
BrighteningLevel=70
IlluminationLevel=0
AdditiveIlluminationLevel=0
UseAmbientOcclusion=0
UseIndirectLighting=0
FadeDistance=2
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
GammaCurveDay=0
GammaCurveNight=0
ColorSaturationDay=0
ColorSaturationNight=1
UsePaletteTexture=1
[WATER]
UseWaterDeep=0
WaterDeepness=0
WaterQuality=0
[SHADOW]
ShadowFadeStart=50
ShadowFadeEnd=80
ShadowAmountDay=55
ShadowAmountNight=60
ShadowScreenLevelDay=60
ShadowScreenLevelNight=40
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=3
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=2
DOFFocusRange=100
DOFBlurinessRange=0
I hope for help... thanks for anything :)
Oh and if You have skype or something to More easy help.....

From:Lidorx3


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PostPosted: 24 Jan 2013, 14:15 
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Posts: 14816
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I saw a lot of bug reports by SAMP users, so better forget about the mod, it require changes for SAMP.

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PostPosted: 24 Jan 2013, 14:39 
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Joined: 23 Jan 2013, 13:10
Posts: 3
ENBSeries wrote:
I saw a lot of bug reports by SAMP users, so better forget about the mod, it require changes for SAMP.
ENBSeries wrote:
I saw a lot of bug reports by SAMP users, so better forget about the mod, it require changes for SAMP.
Ok listen Thanks for help but I have more one quetion:Mybe is a Textures Problem/bugs and not the ENB???
Answer fast as you can please... :P

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PostPosted: 24 Jan 2013, 15:03 
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Posts: 14816
Location: Russia
It's incompability between ENBSeries and SAMP and it's continue long time.

From:ENBSeries

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