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PostPosted: 19 Feb 2013, 11:33 
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Joined: 19 Feb 2013, 10:11
Posts: 58
Hi all,
I'm new in this community so I take this opportunity to introduce myself :)
26, italian, I follow the enb project from gta4 and I'm actually a big fan of Skyrim's enb and thanks to it I have met very talented people. (nd hi Kyo, midhras, jay etc. from modd3r)

Aside of that, I have to write here because I noticed a little problem I have with ENB ambient occlusion and I don't know what to do/check to solve it.
Basically whenever I activate the ambient occlusion in certain indoors, it doesn't work at all.
I mainly use the Dof/SSAO toggler to activate these 2 effects when I want to take screenshots and it works fine when I'm outdoor and in some indoors like inns, taverns or jorrvask for example; but in dungeons/caves/big indoors like dragonsreach or high hroghtar the ssao/ssil isn't visible at all, like it's deactivated.
I also tried another enb configuration (K ENB) but I still have this problem, even with older binaries (I tried .132 .145 .146 .148 and lastly .149, which is the current binaries I'm using. I tried with .151 too, nothing changed).
Is it normal?
What should I check to find out where the problem lies?
I have an ATI 7850 with the latest drivers 13.10 and CCC, but I don't use hardware AA or other settings from there because I use SweetFX (LumaSharpen, Vibrance, Curve, AA) with SMAA and I don't use any particular mods that could change lights.
I tried to re-do the rendering process by removing the ini files and rendererinfo.txt to detect again the video hardware, but it didn't solve it. And the ini files have only the basic modifies to make ENB works (bFloatPointRenderTarget=1 etc.).
If you need more infos about my hardware, settings, inis etc. just ask and I will provide them, since I'm new at this I don't exactly know what do you need to know ^^'

I tried to search on google and on this forum but I didn't find any information about it, so please excuse me if I wrote a dumb question :oops:


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Tomoko
PostPosted: 19 Feb 2013, 15:43 
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Joined: 19 Feb 2013, 10:11
Posts: 58
Ok sorry guys but I found out what's going on thanks to this topic: viewtopic.php?f=21&t=1480
for those who don't want to read the whole stuff, basically the ambient occlusion seems to have problems with interior cells that have disabled the toggle "show sky".
So watch out for those mods that alter the indoor lights sources, because probably they have disabled that toggle and without that SSAO/SSIL doesn't work as intended (and I have one which change them, that's why I know).
Said so, I hope this information can be useful for future references.


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