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 Post subject: ENB - problem(s) GTA SA
PostPosted: 22 Jun 2013, 08:13 
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Joined: 22 Jun 2013, 08:01
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Hello everyone, I apologize if I have not posted a presentation but being Italian, I'll talk to you through a translator and I apologize if my English is not correct. For a long time use your ENB but only with this version of SA-MP I have a problem arose. Within the game and I notice that the screen becomes grainy and ENB is therefore not functioning properly. More information, here is a screen:

Image
Image


From the HUD you can see the problem. I hope you know to solve, good day.

If you have any answers, I would like maybe a translation (albeit incorrect) in Italian, so as to find better.


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Tomoko
PostPosted: 22 Jun 2013, 14:25 
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It's depth of field effect, disable it in enbseries.ini EnableDepthOfField=0

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PostPosted: 23 Jun 2013, 07:20 
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Joined: 22 Jun 2013, 08:01
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EnableDepthOfField = 0 has been disabled, or has been put the number 0, but now crashes not just start the game. Before he did nothing about it.




Here is the setting of my ENB, I remember that however is the default, without making any changes. Tell me what to change. Maybe give me the full one, so just copy it into the file. Ini, Thanks



[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=d3d9_other.dll

[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
TempF1=100
TempF2=100
TempF3=100
TempF4=100
TempF5=100
TempF6=100
TempF7=100
TempF8=100
TempF9=100
TempF0=100

[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=0
EnableDepthOfField=0
EnableReflectiveBump=0

[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106

[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
IBLAmount=30
IBLPower=5

[BLOOM]
BloomPowerDay=20
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=20
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100

[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1

[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-20
GammaCurveDay=0
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0

[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0

[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30

[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60

[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40

[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=80
DOFBlurinessRange=2


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PostPosted: 23 Jun 2013, 12:16 
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First, SAMP unsupported. Second, mod worked without crashes many years and only last 1-2 it don't, so it's not the mod and what exactly i don't know.

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PostPosted: 24 Jun 2013, 08:32 
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Joined: 22 Jun 2013, 08:01
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A computer Intel i7, 6GB Ram, 500GB HDD and is not supported? Strange, since SAMP requires only a third of my computer. For years I use the ENB, only this happen to me with problems. No mod graphics that might interfere.


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PostPosted: 24 Jun 2013, 09:06 
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SAMP unsupported, because it have bugs which do not allow my mod to work with it. Run the mod without SAMP with just singleplayer.

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i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128
I am INFP, not the brutal, godamnit.


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PostPosted: 24 Jun 2013, 09:42 
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Joined: 22 Jun 2013, 08:01
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She's right, I tried to boot in single GTA with ENB and I part, only that I am shown the character a little 'grainy.
What are these problems? How can I fix the fact of SAMP? And 'because of crumbling? Here's a screen.

Screen:
Image


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PostPosted: 24 Jun 2013, 10:45 
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Joined: 22 Jun 2013, 08:01
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By starting SAMP, I do not crash anymore. There remains only one point, the stat and the HUD can be seen all over, I see. Here's the problem:

http://imgur.com/sYKFEtj


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PostPosted: 24 Jun 2013, 16:08 
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If you still want depth of field effect, but don't want it to be grainy, then increase it quality in enbseries.ini. For SAMP try all versions of the mod (gtasa versions of course) and turn off all effects in enbseries.ini at first. If any version will work, then turn on each effect and check out if game is still running and don't have missing textures bug.

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i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128
I am INFP, not the brutal, godamnit.


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PostPosted: 24 Jun 2013, 20:00 
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Joined: 22 Jun 2013, 08:01
Posts: 6
Could you tell me how I can fix, step by step? I do not know how to do, since I am new with this kind of problems.


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