Here are the examples I have......



Here is my enbseries.ini -
[PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=SweetFX.dll
[GLOBAL] AdditionalConfigFile=userconfig.ini UseEffect=true
[FIX] FixParallaxBugs=true ForceFakeVideocard=false IgnoreLoadingScreen=true IgnoreInventory=false FixGameBugs=true FixSsaoWaterTransparency=true FixSsaoHairTransparency=true FixTintGamma=true RemoveBlur=true FixSubSurfaceScattering=true
[GAME] SpeedHack=true
[MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0
[LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=30.0
[INPUT] //back KeyReadConfig=8 //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=45 KeyEditor=13
[ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 SkipShaderOptimization=false
[EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableAdaptation=false EnableAmbientOcclusion=true EnableDepthOfField=true EnableDetailedShadow=true EnableSunRays=true EnableSkyLighting=false EnableReflection=true EnableImageBasedLighting=true EnableSoftParticles=true EnableParticleLights=true
[ANTIALIASING] EnableEdgeAA=false EnableTemporalAA=false
[BLOOM] Quality=0 AmountDay=0.0 AmountNight=0.25 AmountInteriorDay=0.25 AmountInteriorNight=0.25 BlueShiftAmountDay=0.3 BlueShiftAmountNight=1.0 BlueShiftAmountInteriorDay=1.0 BlueShiftAmountInteriorNight=1.0 ContrastDay=1.0 ContrastNight=1.0 ContrastInteriorDay=1.0 ContrastInteriorNight=1.0 AmountSunrise=1.0 AmountSunset=1.0 BlueShiftAmountSunrise=1.0 BlueShiftAmountSunset=1.0
[CAMERAFX] LenzReflectionIntensityDay=0.0 LenzReflectionIntensityNight=0.0 LenzReflectionIntensityInteriorDay=0.0 LenzReflectionIntensityInteriorNight=0.0 LenzReflectionPowerDay=0.5 LenzReflectionPowerNight=0.5 LenzReflectionPowerInteriorDay=0.5 LenzReflectionPowerInteriorNight=0.5 LenzReflectionIntensitySunrise=1.0 LenzReflectionIntensitySunset=1.0 LenzReflectionPowerSunrise=2.0 LenzReflectionPowerSunset=2.0
[SSAO_SSIL] UseIndirectLighting=true UseComplexIndirectLighting=true UseComplexAmbientOcclusion=true SamplingQuality=0 SamplingRange=0.1 FadeFogRangeDay=1.0 FadeFogRangeNight=1.0 FadeFogRangeInteriorDay=1.0 FadeFogRangeInteriorNight=1.0 SizeScale=1.0 SourceTexturesScale=1.0 FilterQuality=0 AOAmount=0.5 AOAmountInterior=0.33 ILAmount=1.5 ILAmountInterior=0.9 AOMixingType=0 AOMixingTypeInterior=0 AOIntensity=1.4 AOIntensityInterior=1.6 AOType=0 FilterType=0 SamplingPrecision=2 UseAmbientIndirectLighting=false FadeFogRange=1.0
[NIGHTDAY] DetectorOldVersion=false DetectorDefaultDay=false DetectorLevelDay=0.8 DetectorLevelNight=0.3 DetectorLevelCurve=1.0
[ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.2 AdaptationTime=0.4 AdaptationMin=0.1 AdaptationMax=100.0
[ENVIRONMENT] DirectLightingIntensityDay=2.0 DirectLightingIntensityNight=1.0 DirectLightingIntensityInteriorDay=2.0 DirectLightingIntensityInteriorNight=2.0 DirectLightingCurveDay=1.0 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.0 DirectLightingCurveInteriorNight=1.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierDay=1.5 SpecularAmountMultiplierNight=1.0 SpecularAmountMultiplierInteriorDay=3.0 SpecularAmountMultiplierInteriorNight=3.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.0 SpecularFromLightDay=0.0 SpecularFromLightNight=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityDay=7.0 AmbientLightingIntensityNight=2.5 AmbientLightingIntensityInteriorDay=2.3 AmbientLightingIntensityInteriorNight=2.3 AmbientLightingCurveDay=1.0 AmbientLightingCurveNight=1.0 AmbientLightingCurveInteriorDay=1.0 AmbientLightingCurveInteriorNight=1.0 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInteriorDay=0.0 AmbientLightingDesaturationInteriorNight=0.0
PointLightingIntensityDay=1.0 PointLightingIntensityNight=2.0 PointLightingIntensityInteriorDay=1.2 PointLightingIntensityInteriorNight=1.2 PointLightingCurveDay=1.0 PointLightingCurveNight=1.0 PointLightingCurveInteriorDay=1.0 PointLightingCurveInteriorNight=1.0 PointLightingDesaturationDay=0.0 PointLightingDesaturationNight=0.0 PointLightingDesaturationInteriorDay=0.0 PointLightingDesaturationInteriorNight=0.0
FogColorMultiplierDay=1.0 FogColorMultiplierNight=1.0 FogColorMultiplierInteriorDay=1.0 FogColorMultiplierInteriorNight=1.0 FogColorCurveDay=1.0 FogColorCurveNight=1.0 FogColorCurveInteriorDay=1.0 FogColorCurveInteriorNight=1.0
ColorPowDay=1.65 ColorPowNight=1.4 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 DirectLightingIntensitySunrise=1.0 DirectLightingIntensitySunset=1.0 DirectLightingCurveSunrise=1.0 DirectLightingCurveSunset=1.0 DirectLightingDesaturationSunrise=0.0 DirectLightingDesaturationSunset=0.0 SpecularAmountMultiplierSunrise=1.0 SpecularAmountMultiplierSunset=1.0 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierSunset=1.0 SpecularFromLightSunrise=0.0 SpecularFromLightSunset=0.0 AmbientLightingIntensitySunrise=1.0 AmbientLightingIntensitySunset=2.0 AmbientLightingCurveSunrise=1.0 AmbientLightingCurveSunset=1.0 AmbientLightingDesaturationSunrise=0.0 AmbientLightingDesaturationSunset=0.0 AmbientColorFilterAmountSunrise=0.0 AmbientColorFilterAmountDay=0.0 AmbientColorFilterAmountSunset=0.0 AmbientColorFilterAmountNight=0.0 AmbientColorFilterAmountInteriorDay=0.0 AmbientColorFilterAmountInteriorNight=0.0 AmbientColorFilterTopSunrise=1, 1, 1 AmbientColorFilterTopDay=1, 1, 1 AmbientColorFilterTopSunset=1, 1, 1 AmbientColorFilterTopNight=1, 1, 1 AmbientColorFilterTopInteriorDay=1, 1, 1 AmbientColorFilterTopInteriorNight=1, 1, 1 AmbientColorFilterMiddleSunrise=0, 0, 0 AmbientColorFilterMiddleDay=0, 0, 0 AmbientColorFilterMiddleSunset=0, 0, 0 AmbientColorFilterMiddleNight=0, 0, 0 AmbientColorFilterMiddleInteriorDay=0, 0, 0 AmbientColorFilterMiddleInteriorNight=0, 0, 0 AmbientColorFilterBottomSunrise=1, 1, 1 AmbientColorFilterBottomDay=1, 1, 1 AmbientColorFilterBottomSunset=1, 1, 1 AmbientColorFilterBottomNight=1, 1, 1 AmbientColorFilterBottomInteriorDay=1, 1, 1 AmbientColorFilterBottomInteriorNight=1, 1, 1 PointLightingIntensitySunrise=1.0 PointLightingIntensitySunset=1.0 PointLightingCurveSunrise=1.0 PointLightingCurveSunset=1.0 PointLightingDesaturationSunrise=0.0 PointLightingDesaturationSunset=0.0 ParticleLightsIntensitySunrise=1.0 ParticleLightsIntensityDay=1.0 ParticleLightsIntensitySunset=1.0 ParticleLightsIntensityNight=8.0 ParticleLightsIntensityInteriorDay=8.0 ParticleLightsIntensityInteriorNight=8.0 FogColorMultiplierSunrise=1.0 FogColorMultiplierSunset=1.0 FogColorCurveSunrise=1.0 FogColorCurveSunset=1.0 ColorPowSunrise=1.0 ColorPowSunset=1.0
[SKY] Enable=true DisableWrongSkyMath=true
StarsIntensity=3.5 StarsCurve=1.0
AuroraBorealisIntensity=1.0 AuroraBorealisCurve=1.0
CloudsIntensityDay=3.0 CloudsIntensityNight=1.8 CloudsIntensityInteriorDay=1.0 CloudsIntensityInteriorNight=1.0 CloudsCurveDay=3.0 CloudsCurveNight=1.0 CloudsCurveInteriorDay=1.0 CloudsCurveInteriorNight=1.0 CloudsDesaturationDay=1.0 CloudsDesaturationNight=0.0 CloudsDesaturationInteriorDay=0.0 CloudsDesaturationInteriorNight=0.0
GradientIntensityDay=2.5 GradientIntensityNight=1.0 GradientIntensityInteriorDay=1.0 GradientIntensityInteriorNight=1.0 GradientDesaturationDay=0.0 GradientDesaturationNight=0.0 GradientDesaturationInteriorDay=0.0 GradientDesaturationInteriorNight=0.0
GradientTopIntensityDay=1.0 GradientTopIntensityNight=1.0 GradientTopIntensityInteriorDay=1.0 GradientTopIntensityInteriorNight=1.0 GradientTopCurveDay=1.0 GradientTopCurveNight=1.0 GradientTopCurveInteriorDay=1.0 GradientTopCurveInteriorNight=1.0
GradientMiddleIntensityDay=1.0 GradientMiddleIntensityNight=1.0 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveNight=1.0 GradientMiddleCurveInteriorDay=1.0 GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensityDay=1.0 GradientHorizonIntensityNight=1.0 GradientHorizonIntensityInteriorDay=1.0 GradientHorizonIntensityInteriorNight=1.0 GradientHorizonCurveDay=1.0 GradientHorizonCurveNight=1.0 GradientHorizonCurveInteriorDay=1.0 GradientHorizonCurveInteriorNight=1.0
SunIntensity=0.7 SunDesaturation=0.0 SunCoronaIntensity=0.001 SunCoronaCurve=0.1 SunCoronaDesaturation=0.0
MoonIntensity=3.2 MoonCurve=1.0 MoonDesaturation=0.0 CloudsEdgeClamp=0.5 CloudsEdgeIntensity=1.0 CloudsIntensitySunrise=1.0 CloudsIntensitySunset=1.0 CloudsCurveSunrise=1.0 CloudsCurveSunset=1.0 CloudsDesaturationSunrise=0.0 CloudsDesaturationSunset=0.0 GradientIntensitySunrise=1.0 GradientIntensitySunset=1.0 GradientDesaturationSunrise=0.0 GradientDesaturationSunset=0.0 GradientTopIntensitySunrise=1.0 GradientTopIntensitySunset=1.0 GradientTopCurveSunrise=1.0 GradientTopCurveSunset=1.0 GradientMiddleIntensitySunrise=1.0 GradientMiddleIntensitySunset=1.0 GradientMiddleCurveSunrise=1.0 GradientMiddleCurveSunset=1.0 GradientHorizonIntensitySunrise=1.0 GradientHorizonIntensitySunset=1.0 GradientHorizonCurveSunrise=1.0 GradientHorizonCurveSunset=1.0 SunIntensitySunrise=1.0 SunIntensityDay=1.0 SunIntensitySunset=1.0 SunIntensityNight=1.0 SunIntensityInteriorDay=1.0 SunIntensityInteriorNight=1.0 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.0 SunDesaturationInteriorNight=0.0 SunColorFilterSunrise=1, 1, 1 SunColorFilterDay=1, 1, 1 SunColorFilterSunset=1, 1, 1 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1 SunGlowIntensitySunrise=0.0 SunGlowIntensityDay=0.0 SunGlowIntensitySunset=0.0 SunGlowIntensityNight=0.0 SunGlowIntensityInteriorDay=0.0 SunGlowIntensityInteriorNight=0.0 SunGlowHazinessSunrise=0.0 SunGlowHazinessDay=0.0 SunGlowHazinessSunset=0.0 SunGlowHazinessNight=0.0 SunGlowHazinessInteriorDay=0.0 SunGlowHazinessInteriorNight=0.0 MoonIntensitySunrise=1.0 MoonIntensityDay=1.0 MoonIntensitySunset=1.0 MoonIntensityNight=1.0 MoonIntensityInteriorDay=1.0 MoonIntensityInteriorNight=1.0 MoonCurveSunrise=1.0 MoonCurveDay=1.0 MoonCurveSunset=1.0 MoonCurveNight=1.0 MoonCurveInteriorDay=1.0 MoonCurveInteriorNight=1.0 MoonDesaturationSunrise=0.0 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0
[OBJECT] SubSurfaceScatteringMultiplierDay=1.0 SubSurfaceScatteringMultiplierNight=1.0 SubSurfaceScatteringMultiplierInteriorDay=1.0 SubSurfaceScatteringMultiplierInteriorNight=1.0 SubSurfaceScatteringPowerDay=20.0 SubSurfaceScatteringPowerNight=20.0 SubSurfaceScatteringPowerInteriorDay=20.0 SubSurfaceScatteringPowerInteriorNight=20.0 SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierSunset=1.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerSunset=1.0
[VEGETATION] SubSurfaceScatteringMultiplierDay=5.0 SubSurfaceScatteringMultiplierNight=2.0 SubSurfaceScatteringMultiplierInteriorDay=1.0 SubSurfaceScatteringMultiplierInteriorNight=1.0 SubSurfaceScatteringPowerDay=2.0 SubSurfaceScatteringPowerNight=0.5 SubSurfaceScatteringPowerInteriorDay=2.5 SubSurfaceScatteringPowerInteriorNight=2.5 SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierSunset=1.0 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerSunset=1.0
[LIGHTSPRITE] IntensityDay=1.0 IntensityNight=2.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.5 CurveDay=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 IntensitySunrise=1.0 IntensitySunset=1.0 CurveSunrise=1.0 CurveSunset=1.0
[WINDOWLIGHT] IntensityDay=4.0 IntensityNight=25.0 IntensityInteriorDay=40.0 IntensityInteriorNight=0.0 CurveDay=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 IntensitySunrise=1.0 IntensitySunset=1.0 CurveSunrise=1.0 CurveSunset=1.0
[VOLUMETRICFOG] IntensityDay=4.0 IntensityNight=0.8 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveDay=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 LightingInfluenceDay=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 IntensitySunrise=1.0 IntensitySunset=1.0 CurveSunrise=1.0 CurveSunset=1.0 LightingInfluenceSunrise=1.0 LightingInfluenceSunset=1.0
[FIRE] IntensityDay=4.0 IntensityNight=8.0 IntensityInteriorDay=3.0 IntensityInteriorNight=8.0 CurveDay=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 IntensitySunrise=1.0 IntensitySunset=1.0 CurveSunrise=1.0 CurveSunset=1.0 AdditiveBlending=true
[PARTICLE] IntensityDay=1.0 IntensityNight=1.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 LightingInfluenceDay=1.0 LightingInfluenceNight=1.0 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 IntensitySunrise=1.0 IntensitySunset=1.0 LightingInfluenceSunrise=1.0 LightingInfluenceSunset=1.0
[COLORCORRECTION] UsePaletteTexture=true Brightness=1.5 GammaCurve=1.0
[SHADOW] ShadowCastersFix=true ShadowQualityFix=true DetailedShadowQuality=0 UseBilateralShadowFilter=true ShadowFilterQuality=0 ShadowBlurRange=3.0
[DEPTHOFFIELD] FadeTime=0.1 Quality=0
[RAYS] SunRaysMultiplier=1.5 SunRaysMultiplierSunrise=0.6 SunRaysMultiplierDay=0.4 SunRaysMultiplierSunset=0.6 SunRaysMultiplierNight=0.4 SunRaysMultiplierInteriorDay=0.4 SunRaysMultiplierInteriorNight=0.4
[SKYLIGHTING] Quality=2 FilterQuality=1 AmbientMinLevel=0.2 AmbientMinLevelSunrise=0.1 AmbientMinLevelDay=0.1 AmbientMinLevelSunset=0.1 AmbientMinLevelNight=0.1 AmbientMinLevelInteriorDay=0.1 AmbientMinLevelInteriorNight=0.1
[REFLECTION] Quality=0 FilterQuality=0 FilterBluriness=0.1 SizeScale=0.5 SourceTexturesScale=0.35 Amount=1.0 Power=1.0 GlosinessMin=0.0 GlosinessMax=1.0 EnableDenoiser=true DenoiserType=2 EnableSupersampling=true ExteriorEnable=true InteriorEnable=true
[IMAGEBASEDLIGHTING] AdditiveAmountDay=0.08 AdditiveAmountNight=0.1 MultiplicativeAmountDay=0.0 MultiplicativeAmountNight=0.0 ReflectiveAmountDay=1.0 ReflectiveAmountNight=1.0 AdditiveAmountSunrise=0.05 AdditiveAmountSunset=0.05 AdditiveAmountInteriorDay=0.05 AdditiveAmountInteriorNight=0.05 MultiplicativeAmountSunrise=0.0 MultiplicativeAmountSunset=0.0 MultiplicativeAmountInteriorDay=0.0 MultiplicativeAmountInteriorNight=0.0 ReflectiveAmountSunrise=0.1 ReflectiveAmountSunset=0.1 ReflectiveAmountInteriorDay=0.1 ReflectiveAmountInteriorNight=0.1
[RAIN] Enable=true EnableAntialiasing=true EnableSupersampling=true MotionStretch=1.0 MotionTransparency=0.9 TransparencyCompensation=1.0 [WEATHER] EnableMultipleWeathers=true [TIMEOFDAY] Enable=false DawnDuration=2.0 SunriseTime=7.5 DayTime=13.0 SunsetTime=18.5 DuskDuration=2.0 NightTime=1.0
Here is my SkyrimPrefs.ini -
[General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 bUseThreadedMeshes=1 bUseThreadedParticleSystem=1 bUseThreadedTextures=1 bUseThreadedBlood=1 [Imagespace] bDoDepthOfField=1 iRadialBlurLevel=2 [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3000.0000 fShadowDistance=8000.0000 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=16 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=10000000.0000 fGamma=1.4000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=1 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bShadowsOnGrass=1 bFull Screen=1 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 iScreenShotIndex=6 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=1 sD3DDevice="NVIDIA GeForce GTX 780" bFXAAEnabled=0 iShadowMapResolution=4096 fShadowBiasScale=0.1500 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=1 iShadowFilter=3 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 bActorSelfShadowing=1 [Grass] b30GrassVS=0 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 bGrassPointLighting=1 bDrawShaderGrass=1 [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=3 [Interface] bDialogueSubtitles=0 bGeneralSubtitles=0 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0125 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=1 bUseKinect=0 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=15.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=0.4500 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 bUseMultiThreadedTrees=1 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 [BlurShaderHDR] bDoHighDynamicRange=1 [BlurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1
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