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PostPosted: 31 Jul 2013, 21:52 
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Joined: 31 Jul 2013, 21:44
Posts: 3
Hi guys,


I recently installed GTA SA again and modded it with srt 3 mod, vegetation mod 3 and ENB (final version).
When I activate my configured ENB settings now I get some strange effects: Deep shadows and smoke from gunfire that are supposed to be dark grey/black get a dark green colour. In addition red colours on cars get pink and the police cars that are supposed to be black turn into a very bright blue. I tried to fix these problems by playing around with the bloom/reflection/colourcorrection/shadow settings but it doesn't improve...can any experienced player or modder help me to solve this?

My ENB settings are:

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=d3d9_other.dll

[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=1
TempF1=100
TempF2=100
TempF3=100
TempF4=100
TempF5=100
TempF6=100
TempF7=100
TempF8=100
TempF9=100
TempF0=100

[EFFECT]
EnableBloom=1
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=1
DepthBias=500
EnableDepthOfField=1
EnableReflectiveBump=1

[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106

[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=100
UseLowResReflection=1
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
IBLAmount=30
IBLPower=5

[BLOOM]
BloomPowerDay=15
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=15
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100

[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1

[COLORCORRECTION]
DarkeningAmountDay=-15
ScreenLevelDay=60
ScreenLevelNight=30
DarkeningAmountNight=-10
GammaCurveDay=-3
GammaCurveNight=-1
ColorSaturationDay=2
ColorSaturationNight=2
UsePaletteTexture=0

[WATER]
UseWaterDeep=1
WaterDeepness=25
WaterQuality=0

[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=0
ShadowBlurRange=30

[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60

[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40

[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=5
DOFFocusRange=800
DOFBlurinessRange=8


Greetings


TheBigKahuna


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Tomoko
PostPosted: 01 Aug 2013, 10:02 
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Joined: 31 Jul 2013, 21:44
Posts: 3
if anyone could help me I would be really happy :|


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PostPosted: 01 Aug 2013, 11:38 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Don't think somebody will help here. When i did the mod all these problems not existed and gta sa players are rare visitors here.

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PostPosted: 01 Aug 2013, 16:44 
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Joined: 31 Jul 2013, 21:44
Posts: 3
weeell....thanks for that answer at least :(


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