Screenshot saturation
Posted: 09 Aug 2013, 17:38
This is most certainly not an ENB bug but I thought I would post here in hopes of getting some insight into what it might be.
Recently, I am guessing 1-2 weeks or so, my screenshots render with significantly less saturation than in the game. Viewing the screenshot side by side with the game (I run in windowed mode) on the same monitor shows the discrepancy. I have observed this with Windows 7 built in Viewer, Paint.NET and Gimp.
I suspect its the Color Profiles on my system but I certainly do not recall changing anything there and a quick view at them does not present anything out of place.
I used to have this issue before but with brightness only which was resolved by turning Gamma in the game to 1.0.
I am also running (and have been all along) SweetFX which shows the same issue if I use it to capture the screenshot.
Any ideas?
Recently, I am guessing 1-2 weeks or so, my screenshots render with significantly less saturation than in the game. Viewing the screenshot side by side with the game (I run in windowed mode) on the same monitor shows the discrepancy. I have observed this with Windows 7 built in Viewer, Paint.NET and Gimp.
I suspect its the Color Profiles on my system but I certainly do not recall changing anything there and a quick view at them does not present anything out of place.
I used to have this issue before but with brightness only which was resolved by turning Gamma in the game to 1.0.
I am also running (and have been all along) SweetFX which shows the same issue if I use it to capture the screenshot.
Any ideas?