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Skyrim shaderinput\psh375f600d.txt please assist
http://enbdev.com/enbseries/forum/viewtopic.php?f=21&t=2237
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Author:  teste68 [ 10 Aug 2013, 09:34 ]
Post subject:  Skyrim shaderinput\psh375f600d.txt please assist

I am having trouble with Skyrim with a shaderinput\psh375f600d.txt message.
This only happens when I have an Overlay running (such as Rivatuner Statistics).

Is there any work arounds?

Thanks

Author:  ENBSeries [ 10 Aug 2013, 11:54 ]
Post subject:  Re: Skyrim shaderinput\psh375f600d.txt please assist

It's a shame to ask such questions.

Author:  teste68 [ 11 Aug 2013, 08:33 ]
Post subject:  Re: Skyrim shaderinput\psh375f600d.txt please assist

ENBSeries wrote:
It's a shame to ask such questions.


No it isn't. It's a shame that there's never any specific break down of what the problem is.
It lends itself to some type of conflict with overlays, but some work and some do not.

For example, Steam, RD pro, extended Fraps and Teamspeak will overlay, but RTSS will not.
Additionally not all ENB series conflict, and not in all games.

I've mentioned this to Unwinder, maybe he'll be interested in finding out where the source problem lies.

Author:  ENBSeries [ 11 Aug 2013, 11:36 ]
Post subject:  Re: Skyrim shaderinput\psh375f600d.txt please assist

This bug appear even in Afterburner, which is based on Riva Tuner. What is so fun to report bugs of other software to me?

Author:  teste68 [ 11 Aug 2013, 15:36 ]
Post subject:  Re: Skyrim shaderinput\psh375f600d.txt please assist

Boris, it's not fun for anyone, however ENB and Rivatuner are not bespoke programs. Of their type they are very popular. It would seem only appropriate that developers try to work together to solve common issues.

Unfortunately neither you or Unwinder want to deal with it, so I guess we're all at a loss, that's the real shame.
Thanks for looking anyways.

Author:  ENBSeries [ 11 Aug 2013, 16:02 ]
Post subject:  Re: Skyrim shaderinput\psh375f600d.txt please assist

I already tested issues with Afteburner (riva tuner mostly) and bug is in it code, not in mine. The only solution is to decrease size of my d3d9.dll, which is hard and not solution. Whatever you say, it's not my problem to solve others bugs.

Author:  teste68 [ 12 Aug 2013, 17:21 ]
Post subject:  Re: Skyrim shaderinput\psh375f600d.txt please assist

I understand, thank you for trying to make things work together.

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