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I'm using the SkyRealism ENB preset with ENB .229 (wrapper), SKSE 1.6.16, steam Skyrim version 1.9.32. This has been an issue for me with other presets and ENB versions (so I don't think the cause is SkyRealism), but it's worst with SkyRealism due to its settings. This seems to be a bug with ENB or my install of Skyrim, but I don't know which. With the enbseries.ini settings:
DirectLightingIntensitySunrise=1.0 DirectLightingIntensityDay=1.0 DirectLightingIntensitySunset=1.0 DirectLightingIntensityNight=1.0 DirectLightingIntensityInteriorDay=0.0 DirectLightingIntensityInteriorNight=0.0 DirectLightingCurveSunrise=1.0 DirectLightingCurveDay=1.0 DirectLightingCurveSunset=1.0 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.0 DirectLightingCurveInteriorNight=1.0 DirectLightingDesaturationSunrise=0.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationSunset=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0
There is no direct lighting during the day out in the environment, making exteriors extremely dark, somehow due to DirectLightingIntensityInteriorDay=0.0. If I increase its value, I then get sun shining on the environment. Changing DirectLightingIntensityDay=1.0 (or Sunrise, Sunset or Night) doesn't change anything. DirectLightingIntensityInteriorDay also changes lighting indoors, so I think for some reason ENB thinks everywhere is an interior, and the bool representing it never gets changed to exterior?
I disabled all of my mod esps and esms except for the official ones (Skyrim, Update, Dawnguard, Dragonborn), and that didn't help on a new game.
I tried uncommenting, and then recommenting #define ENABLE_FLIP_INT_EXT_FACTOR in enbeffect.fx, but it didn't do anything, so that seems to be just internal to enbeffect.
Injector vs wrapper version of ENB didn't change anything.
Anybody know what the cause could be?
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