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PostPosted: 10 Jan 2014, 00:53 
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Joined: 09 Jan 2014, 05:47
Posts: 6
Hi Boris,

First of all i love your ENB, bought a new computer just to use it. ;)
im running a Nvidia gtx 760m 2gb vram
8gb ram
nvidia geforce driver version 331.82

Now about the DoF problem, i've researched at various sites and after many google searches none seems to work and decided to post it here instead.
i've tested this at various ENBs namely 2 updated ones "Real vision ENB" and "Bleak ENB". also some old ones like "Stakado cinematic ENB, etc."
The other Effect of ENBs like colors and stuff are working. just the DoF. im pretty sure its not ENBeffectprepass.fx bec. of many trials of different enbs.

i've restarted my reference.info txt, skyrim.ini and prefs.ini located at myDocuments/myGames/Skyrim then Open launcher to reset them. then Changed only "bFloatPointRenderTarget=1" DoF not working. the changed the required values like iMaxAnisotropy=0, iMultiSample=0, bTreesReceiveShadows=1, bDrawLandShadows=1, etc.
[Display]
iBlurDeferredShadowMask=4
fInteriorShadowDistance=2500.0000
fShadowDistance=2500.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600.0000
fGamma=1.2000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=1010.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=2345.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=900
iSize W=1600
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
iScreenShotIndex=3
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=10
iMaxDecalsPerFrame=30
bFloatPointRenderTarget=1
sD3DDevice="Intel(R) HD Graphics 4600"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1

also checked the EnBseries that setting EnableDepthOfField=true.

with no luck. any advice or error i did please let me know. any help is greatly appreciated. thanks.


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Tomoko
PostPosted: 10 Jan 2014, 02:38 
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Joined: 27 Dec 2011, 08:53
Posts: 14816
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I don't understand, where you and everyone else got info regaring iBlurDeferredShadowMask modification? It's absolutely wrong and must be 3. Is it automatically set or what?
iMaxAnisotropy - why 0? Must be 15, no performance affect, but huge quality boost.
Intel card is in ini, use injector version of the mod to run nvidia card.

If not helps, use this:
Code:
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0

[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=0
iSize H=768
iSize W=1024
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 650 Ti "
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=0
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0320
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=0.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.1000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=0
uLastAspectRatio=1
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1


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i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128
I am INFP, not the brutal, godamnit.


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PostPosted: 10 Jan 2014, 04:00 
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Joined: 09 Jan 2014, 05:47
Posts: 6
yes Hi Boris, iMaxAnisotropy set to 0 bec. Real vision author said to turn off, but ill try to turn that on. the iBlurDeferredShadowMask i changed that now to 3, but didnt change. ill try your ini posted thanks

EDIT: the Dof is working on my older pc, the render.info txt file doesnt want to be change to nvidia geforce gtx card. even its chosen at launcher and changed at nvidia control panel. i tried deleting and let launcher remake one with no luck. while the older pc. with the same settings are getting the DoF also an Optimus type laptop nvidia 540m. in that ini i also use injector and DoF shows up weird....

is it possible my driver or vcard isnt compatible with your current ENB? the new one .244 i cant go back to previous driver for my current laptop is new. and only downloaded the latest one so far.


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PostPosted: 10 Jan 2014, 14:09 
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Joined: 09 Jan 2014, 05:47
Posts: 6
http://enbdev.com/enbseries/forum/viewt ... 5&start=10 i have the same problem with these guys, with the nvidia gtx 7xx series


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PostPosted: 10 Jan 2014, 20:10 
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
All gf7xx laptop users have this problem, can't help without having such hardware.

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i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128
I am INFP, not the brutal, godamnit.


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PostPosted: 11 Jan 2014, 01:09 
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Joined: 09 Jan 2014, 05:47
Posts: 6
I understand Boris and thank you. just a small request someone claimed that .228 version worked for them, mind posting them at the download page here? its understandable if you dont like it. but thanks anyway.


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PostPosted: 11 Jan 2014, 01:28 
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Posts: 14816
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Versions doesn't matter, they are all same for Optimus. And if injector work, but no depth of field, it's driver bug or wrong skyrimprefs.ini, nothing else. I'll do update now to display current videocard in text message and some other tricks, check it then.

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I am INFP, not the brutal, godamnit.


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PostPosted: 11 Jan 2014, 11:19 
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Joined: 09 Jan 2014, 05:47
Posts: 6
thanks Boris


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