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PostPosted: 30 Jan 2014, 19:43 
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Joined: 25 May 2013, 09:47
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Greetings,

i wondered why the sun reflection in the water is not the same color as the color that is set in SunColorFilterSunrise ?
Is this a bug or a yet missing feature?

using latest enb 0.246

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Tomoko
PostPosted: 31 Jan 2014, 00:28 
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I don't have this issue.

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PostPosted: 31 Jan 2014, 08:19 
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i now tested with different water mods and the vanilla water as well with prods Serenety ENB to make sure its not my ENB. But the result is the same, i can set the
Suncolorfilter for the sun to a bloddy red and the reflection in the water does not care a bit about it. Also not the reflections of the
Gradient color but i suppose that has to be changed in Climates of Tamriel directly.

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Using Win7, GTX 670, Driver 331.65

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PostPosted: 31 Jan 2014, 10:25 
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If specular amount is controllable via enbseries [water] properties, then they are also affected by the sun color, this independent from water mods and always work the same. I can show the screenshot, but did this at least twice for users complaining the same.

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PostPosted: 31 Jan 2014, 11:24 
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Allright, ill show you mine you show me yours :D
Image

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PostPosted: 31 Jan 2014, 17:21 
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Yes, you right, see the bug myself. Thanks for being persistent, i'll fix that. But i'm sure in older versions it worked.

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PostPosted: 31 Jan 2014, 17:31 
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No, it wasn't in old versions, specular linked to direct light properties, so probably my tests were with old debug shaders or i tweaked direct light curve property and saw that reflections became red. Anyway, fixed.

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PostPosted: 31 Jan 2014, 18:25 
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Awsome! thankyou!

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