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PostPosted: 30 Mar 2014, 21:42 
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Joined: 30 Mar 2014, 21:27
Posts: 2
Hey,

I have 2 problems, I will try to be as clear as possible since I'm complete noob...
I even provide you all the 4 inis in case someone is competent enough to read them and spot the problems...

  • 1st problem: Shadows look like basic
  • 2nd problem: Weapon shadow fade too early

I installed everything from step 1 to step 3 from http://www.nexusmods.com/skyrim/mods/30936/?
I have ENBSeries v0.252 (from wrapper folder)

I don't seem to be able to improve the shadows.

I tried tweaking the shadows resolutions (up to 4096) in skyrimprefs.ini but they are still the same, very edgy, no changes.
I have no clue how people can get perfect shadows, my ini don't seem to be responding (everything works except shadow tweakings). For exemple I turned off the Depth of Field (turned false) it worked.


Here are the screenshots

Horrible shadows screenshots:

http://s27.postimg.org/48v2xfzap/enb_20 ... _37_05.jpg

http://s29.postimg.org/pycux5np1/enb_20 ... _00_79.png

http://s29.postimg.org/ena78sgtx/enb_20 ... _53_59.png

http://s8.postimg.org/67cothtmr/enb_201 ... _51_05.png

http://s8.postimg.org/408g5kocj/enb_201 ... _27_76.png

http://s8.postimg.org/3oqzst7wj/enb_201 ... _59_16.png


Weapon shadow fade too early screenshot:

http://s8.postimg.org/4lw71qxmr/enb_201 ... _03_79.jpg


My inis:

C:\Users\WickedCat\Documents\My Games\Skyrim

Skyrim.ini:
Quote:
[General]
sLanguage=ENGLISH
uGridsToLoad=5 ; <--- you can change it to 7, if you need more meshes on distance.
uExterior Cell Buffer=36 ; <--- change it to 64, if you use uGridsToLoad 7
sIntroSequence=DISABLED.BIK
bRunHighLevelProcess=1
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseHardDriveCache=0
fFlickeringLightDistance=8192
------
[BackgroundLoad]
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
------
[Display]
fDefaultWorldFOV=75
fDefault1stPersonFOV=75
fSunShadowUpdateTime=1.000
fSunUpdateThreshold=0.500
fShadowLODMaxStartFade=1500.0
fSpecularLODMaxStartFade=4500.0
fLightLODMaxStartFade=4000.0
iShadowMapResolutionPrimary=2048
bShadowsOnGrass=1
bAllowScreenshot=0 ; <--- Set to 1 if you don't use ENB.
bSimpleLighting=0
fDecalLifetime=256.5000
iAdapter=0
iPresentInterval=1
------
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
------
[Grass]
iGrassCellRadius=2.5 ; <--- if you play with uGridsToLoad=7, change it to 2.
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
b30GrassVS=1
iMaxGrassTypesPerTexure=7 ; <--- unique grasses or SFO users set it to 8.
iMinGrassSize=20 ; <--- Grass on Steroids user set it to 75 for best look, 120 for best performance.
------
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
------
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
------
[Actor]
fVisibleNavmeshMoveDist=12288.0000
------
[Papyrus]
fUpdateBudgetMS=1.4
fExtraTaskletBudgetMS=1.4
fPostLoadUpdateTimeMS=1000.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=76800
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
------
[Water]
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=1
bForceHighDetailReflections=0
bUseWaterHiRes=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterShader=1
------
[Trees]
bForceFullDetail=1
------
[TerrainManager]
bKeepLowDetailTerrain=0
------
[Controls]
bMouseAcceleration=0
------
[SaveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1
------
[Decals]
bDecalMultithreaded=1
bForceAllDecals=1
------
[Interface]
bShowTutorials=0
fBookOpenTime=700.0000
------
[MapMenu]
sMapCloudNIF=0
bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fMapWorldYawRange=3600.0000
fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000



SkyrimPrefs.ini:
Quote:
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=75
------
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=1
------
[Display]
iBlurDeferredShadowMask=5
fInteriorShadowDistance=3500.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=6400.0000
fLeafAnimDampenDistStart=4600.0000
fTreesMidLODSwitchDist=25000.0000
iTexMipMapMinimum=4
iTexMipMapSkip=0
fGamma=1.0000
iShadowFilter=4
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
iActorShadowCountInt=6
iActorShadowCountExt=4
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=3500.0000
bTransparencyMultisampling=0
iWaterMultiSamples=4
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bDeferredShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=9999999.0000
fMeshLODLevel1FadeDist=9999999.0000
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="NVIDIA GeForce GTX 780"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.4500
iShadowMaskQuarter=4
bFloatPointRenderTarget=1
iScreenShotIndex=0
iAdapter=0
iPresentInterval=1
bShadowsOnGrass=1
------
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=9000.0000
fGrassMaxStartFadeDistance=20000.0000
fGrassMinStartFadeDistance=0.0000
------
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
------
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
------
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0180
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
------
[Particles]
iMaxDesired=1750
------
[SaveGame]
fAutosaveEveryXMins=10.0000
------
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
------
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
------
[TerrainManager]
fTreeLoadDistance=50000.0000
fBlockMaximumDistance=175000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
------
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
------
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bEnableTreeAnimations=1
------
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalsOnSkinnedGeometry=1
------
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
------
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
------
[BlurShader]
bUseBlurShader=1
------
[BlurShaderHDR]
bDoHighDynamicRange=1
------
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1


C:\Games\The Elder Scrolls V Skyrim

enblocal.ini:
Quote:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=Sweetfx_d3d9.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
ForceFakeVideocard=false

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=4096
EnableCompression=true
AutodetectVideoMemorySize=true

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=40.0

[INPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115

[ADAPTIVEQUALITY]
Enable=true
Quality=1
DesiredFPS=24.0

[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=true
IgnoreLoadingScreen=true
IgnoreInventory=true
FixSsaoWaterTransparency=true
FixSsaoHairTransparency=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true


enbseries.ini:
Quote:
/////////////////////////////////////////////////
// -- RealVision ENB FULL V2.2b.251 --
//
// optimized for
// Climates of Tamriel & Enhanced Lights & FX
//
// +++
// ENB settings by SkyrimTuner
//
/////////////////////////////////////////////////
//


[GLOBAL]
UseEffect=true

[EFFECT]
UseOriginalPostProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableAmbientOcclusion=true
EnableDepthOfField=false
UseOriginalObjectsProcessing=false
EnableDetailedShadow=true
EnableSunRays=true
EnableSkyLighting=true
EnableReflection=true
EnableImageBasedLighting=true
EnableSoftParticles=true
EnableParticleLights=true
EnableSubSurfaceScattering=true
EnableSunGlare=true
EnableLens=true
EnableWater=true
EnableUnderwater=true
EnableCloudShadows=true
EnableVolumetricRays=true
EnableProceduralSun=false
EnableMist=true

[WEATHER]
EnableMultipleWeathers=false

[BLOOM]
Quality=0
AmountDay=0.32
AmountNight=0.1
BlueShiftAmountDay=2.0
BlueShiftAmountNight=0.2
ContrastDay=1.0
ContrastNight=1.0
AmountInterior=1.0
ContrastInterior=1.0
BlueShiftAmountInterior=1.0
AmountInteriorDay=0.3
AmountInteriorNight=0.2
ContrastInteriorDay=1.0
ContrastInteriorNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
AmountSunrise=0.3
AmountSunset=0.3
BlueShiftAmountSunrise=1.5
BlueShiftAmountSunset=1.5
IgnoreWeatherSystem=false

[LENS]
ReflectionIntensitySunrise=0.3
ReflectionIntensityDay=0.4
ReflectionIntensitySunset=0.3
ReflectionIntensityNight=0.13
ReflectionIntensityInteriorDay=0.12
ReflectionIntensityInteriorNight=0.12
ReflectionPowerSunrise=0.9
ReflectionPowerDay=1.1
ReflectionPowerSunset=0.9
ReflectionPowerNight=2.4
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensitySunrise=0.13
DirtIntensityDay=0.19
DirtIntensitySunset=0.14
DirtIntensityNight=0.16
DirtIntensityInteriorDay=0.13
DirtIntensityInteriorNight=0.13
DirtPowerSunrise=1.9
DirtPowerDay=2.1
DirtPowerSunset=1.9
DirtPowerNight=1.78
DirtPowerInteriorDay=1.9
DirtPowerInteriorNight=1.9
IgnoreWeatherSystem=false

[SSAO_SSIL]
UseIndirectLighting=true
UseComplexIndirectLighting=true
UseComplexAmbientOcclusion=true
UseAmbientIndirectLighting=true
SamplingQuality=-1
SamplingPrecision=-1
SamplingRange=0.6
FadeFogRange=1.0
SizeScale=0.7
SourceTexturesScale=0.7
EnableComplexFilter=true
FilterQuality=-1
FilterType=0
AOAmount=0.75
AOAmountInterior=1.0
ILAmount=3.5
ILAmountInterior=1.0
ILType=0
AOIntensity=1.0
AOIntensityInterior=1.0
AOType=0
AOMixingType=0
AOMixingTypeInterior=0
EnableDenoiser=true
EnableSupersampling=false

[NIGHTDAY]
DetectorDefaultDay=false
DetectorLevelDay=0.7
DetectorLevelNight=0.12
DetectorLevelCurve=0.5
DetectorOldVersion=false

[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.1
AdaptationTime=0.2
AdaptationMin=0.2
AdaptationMax=1.0

[ENVIRONMENT]
DirectLightingIntensityDay=1.25
DirectLightingIntensityNight=1.0
DirectLightingCurveDay=1.77
DirectLightingCurveNight=1.0
DirectLightingDesaturationDay=0.8
DirectLightingDesaturationNight=0.8

SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierNight=2.1
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierNight=2.0
SpecularFromLightDay=0.1
SpecularFromLightNight=0.0

AmbientLightingIntensityDay=1.45
AmbientLightingIntensityNight=1.0
AmbientLightingCurveDay=0.65
AmbientLightingCurveNight=1.0
AmbientLightingDesaturationDay=0.8
AmbientLightingDesaturationNight=0.0

PointLightingIntensityDay=1.0
PointLightingIntensityNight=1.15
PointLightingCurveDay=0.9
PointLightingCurveNight=0.6
PointLightingDesaturationDay=0.5
PointLightingDesaturationNight=0.2

FogColorMultiplierDay=0.6
FogColorMultiplierNight=0.2
FogColorCurveDay=0.75
FogColorCurveNight=1.0

ColorPowDay=1.3
ColorPowNight=1.0
DirectLightingIntensityInterior=1.0
DirectLightingCurveInterior=1.0
DirectLightingDesaturationInterior=0.0
SpecularAmountMultiplierInterior=1.0
SpecularPowerMultiplierInterior=1.0
SpecularFromLightInterior=0.0
AmbientLightingIntensityInterior=1.0
AmbientLightingCurveInterior=1.0
AmbientLightingDesaturationInterior=0.0
PointLightingIntensityInterior=1.0
PointLightingCurveInterior=1.0
PointLightingDesaturationInterior=0.0
FogColorMultiplierInterior=1.0
FogColorCurveInterior=1.0
ColorPowInterior=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=0.75
AmbientLightingCurveInteriorDay=0.6
AmbientLightingCurveInteriorNight=0.6
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.1
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationInteriorDay=0.2
PointLightingDesaturationInteriorNight=0.2
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
DirectLightingIntensitySunrise=1.0
DirectLightingIntensitySunset=1.0
DirectLightingCurveSunrise=1.6
DirectLightingCurveSunset=1.6
DirectLightingDesaturationSunrise=0.8
DirectLightingDesaturationSunset=0.8
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierSunset=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierSunset=1.0
SpecularFromLightSunrise=0.1
SpecularFromLightSunset=0.1
AmbientLightingIntensitySunrise=1.2
AmbientLightingIntensitySunset=1.2
AmbientLightingCurveSunrise=0.9
AmbientLightingCurveSunset=0.9
AmbientLightingDesaturationSunrise=0.8
AmbientLightingDesaturationSunset=0.8
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensitySunrise=1.0
PointLightingIntensitySunset=1.0
PointLightingCurveSunrise=0.9
PointLightingCurveSunset=0.9
PointLightingDesaturationSunrise=0.5
PointLightingDesaturationSunset=0.5
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierSunrise=0.65
FogColorMultiplierSunset=0.65
FogColorCurveSunrise=0.75
FogColorCurveSunset=0.75
ColorPowSunrise=1.3
ColorPowSunset=1.3
IgnoreWeatherSystem=false

[SKY]
Enable=true
DisableWrongSkyMath=true

StarsIntensity=1.8
StarsCurve=1.0

AuroraBorealisIntensity=1.0
AuroraBorealisCurve=0.7

CloudsIntensityDay=1.5
CloudsIntensityNight=0.4
CloudsCurveDay=1.5
CloudsCurveNight=1.0
CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.3

GradientIntensity=0.6
GradientDesaturation=0.4

GradientTopIntensityDay=0.72
GradientTopIntensityNight=0.9
GradientTopCurveDay=0.7
GradientTopCurveNight=0.8

GradientMiddleIntensityDay=2.3
GradientMiddleIntensityNight=0.7
GradientMiddleCurveDay=1.0
GradientMiddleCurveNight=0.8

GradientHorizonIntensityDay=2.5
GradientHorizonIntensityNight=0.8
GradientHorizonCurveDay=1.0
GradientHorizonCurveNight=0.8

SunIntensity=1.0
SunDesaturation=0.5
SunCoronaIntensity=1.0
SunCoronaCurve=0.8
SunCoronaDesaturation=0.7

MoonIntensity=1.5
MoonCurve=1.0
MoonDesaturation=0.0
CloudsIntensityInterior=1.0
CloudsCurveInterior=1.0
CloudsDesaturationInterior=0.0
CloudsEdgeClamp=0.5
CloudsEdgeIntensity=8.0
GradientIntensityDay=0.72
GradientIntensityNight=0.2
GradientIntensityInterior=1.0
GradientDesaturationDay=0.0
GradientDesaturationNight=0.0
GradientDesaturationInterior=0.0
GradientTopIntensityInterior=1.0
GradientTopCurveInterior=1.0
GradientMiddleIntensityInterior=1.0
GradientMiddleCurveInterior=1.0
GradientHorizonIntensityInterior=1.0
GradientHorizonCurveInterior=1.0

CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0

CloudsIntensitySunrise=1.5
CloudsIntensitySunset=1.5
CloudsCurveSunrise=1.0
CloudsCurveSunset=1.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationSunset=0.0
CloudsEdgeFadeRange=1.0
CloudsEdgeMoonMultiplier=4.0

GradientIntensitySunrise=1.0
GradientIntensitySunset=1.0
GradientDesaturationSunrise=0.0
GradientDesaturationSunset=0.0
GradientTopIntensitySunrise=1.5
GradientTopIntensitySunset=1.5
GradientTopCurveSunrise=0.7
GradientTopCurveSunset=0.7
GradientMiddleIntensitySunrise=2.3
GradientMiddleIntensitySunset=2.3
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveSunset=1.0
GradientHorizonIntensitySunrise=2.5
GradientHorizonIntensitySunset=2.5
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveSunset=1.0
SunIntensitySunrise=1.2
SunIntensityDay=0.9
SunIntensitySunset=1.2
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationSunrise=0.6
SunDesaturationDay=0.6
SunDesaturationSunset=0.6
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensitySunrise=0.1
SunGlowIntensityDay=0.2
SunGlowIntensitySunset=0.1
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityNight=1.2
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
IgnoreWeatherSystem=false

[OBJECT]
SubSurfaceScatteringMultiplierSunrise=0.0
SubSurfaceScatteringMultiplierDay=0.0
SubSurfaceScatteringMultiplierSunset=0.0
SubSurfaceScatteringMultiplierNight=0.0
SubSurfaceScatteringMultiplierInteriorDay=0.0
SubSurfaceScatteringMultiplierInteriorNight=0.0
SubSurfaceScatteringPowerSunrise=8.0
SubSurfaceScatteringPowerDay=8.0
SubSurfaceScatteringPowerSunset=8.0
SubSurfaceScatteringPowerNight=8.0
SubSurfaceScatteringPowerInteriorDay=8.0
SubSurfaceScatteringPowerInteriorNight=8.0
IgnoreWeatherSystem=false

[LIGHTSPRITE]
IntensityDay=1.1
IntensityNight=0.9
CurveDay=1.2
CurveNight=1.0
IntensityInterior=1.0
CurveInterior=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensitySunrise=1.1
IntensitySunset=1.1
CurveSunrise=1.2
CurveSunset=1.2
IgnoreWeatherSystem=false

[WINDOWLIGHT]
Intensity=2.5
Curve=1.5
IntensityDay=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDay=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensitySunrise=1.0
IntensitySunset=1.0
CurveSunrise=1.0
CurveSunset=1.0
IgnoreWeatherSystem=false

[VOLUMETRICFOG]
EnableShadows=true
IntensityDay=1.2
IntensityNight=0.2
CurveDay=0.5
CurveNight=0.8
IntensityInterior=1.0
CurveInterior=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDay=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
IntensitySunrise=1.2
IntensitySunset=1.2
CurveSunrise=0.5
CurveSunset=0.5
LightingInfluenceSunrise=1.0
LightingInfluenceSunset=1.0
IgnoreWeatherSystem=false

[FIRE]
IntensityDay=1.0
IntensityNight=2.0
CurveDay=0.7
CurveNight=0.7
IntensityInterior=1.0
CurveInterior=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensitySunrise=1.0
IntensitySunset=1.0
CurveSunrise=0.7
CurveSunset=0.7
AdditiveBlending=true
IgnoreWeatherSystem=false

[COLORCORRECTION]
UsePaletteTexture=true
Brightness=1.0
GammaCurve=1.0
UseProceduralCorrection=false

[SHADOW]
ShadowObjectsFix=true
ShadowCastersFix=true
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=-1
ShadowFilterQuality=0
ShadowBlurRange=0.65
ShadowBlurRangeInterior=2.0
IgnoreWeatherSystem=false

[DEPTHOFFIELD]
FadeTime=0.2
Quality=0
IgnoreWeatherSystem=false

[RAYS]
SunRaysMultiplier=1.5
SunRaysMultiplierSunrise=1.5
SunRaysMultiplierDay=1.2
SunRaysMultiplierSunset=1.5
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
IgnoreWeatherSystem=false

[SKYLIGHTING]
Quality=1
FilterQuality=1
AmbientMinLevel=0.9
AmbientMinLevelSunrise=0.6
AmbientMinLevelDay=0.8
AmbientMinLevelSunset=0.6
AmbientMinLevelNight=0.5
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
IgnoreWeatherSystem=false

[VEGETATION]
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerSunset=1.0
IgnoreWeatherSystem=false

[EYES]
SubSurfaceScatteringMultiplierSunrise=0.36
SubSurfaceScatteringMultiplierDay=0.48
SubSurfaceScatteringMultiplierSunset=0.36
SubSurfaceScatteringMultiplierNight=0.24
SubSurfaceScatteringMultiplierInteriorDay=0.24
SubSurfaceScatteringMultiplierInteriorNight=0.24
SubSurfaceScatteringPowerSunrise=4.9
SubSurfaceScatteringPowerDay=0.5
SubSurfaceScatteringPowerSunset=4.9
SubSurfaceScatteringPowerNight=8.0
SubSurfaceScatteringPowerInteriorDay=8.0
SubSurfaceScatteringPowerInteriorNight=8.0
IgnoreWeatherSystem=false

[PARTICLE]
IntensityDay=1.0
IntensityNight=0.6
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDay=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=0.5
IntensitySunrise=1.0
IntensitySunset=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceSunset=1.0
IgnoreWeatherSystem=false

[REFLECTION]
Quality=2
FilterQuality=2
FilterBluriness=0.3
SizeScale=0.35
SourceTexturesScale=0.25
Amount=1.0
Power=1.0
GlosinessMin=0.0
GlosinessMax=0.0
EnableDenoiser=true
DenoiserType=0
EnableSupersampling=false
ExteriorEnable=true
InteriorEnable=true
IgnoreWeatherSystem=false

[IMAGEBASEDLIGHTING]
AdditiveAmountDay=0.08
AdditiveAmountNight=0.08
MultiplicativeAmountDay=0.0
MultiplicativeAmountNight=0.0
ReflectiveAmountDay=0.2
ReflectiveAmountNight=0.2
AdditiveAmountSunrise=0.08
AdditiveAmountSunset=0.08
AdditiveAmountInteriorDay=0.08
AdditiveAmountInteriorNight=0.08
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.2
ReflectiveAmountSunset=0.2
ReflectiveAmountInteriorDay=0.2
ReflectiveAmountInteriorNight=0.2
IgnoreWeatherSystem=false

[RAIN]
Enable=true
EnableAntialiasing=true
EnableSupersampling=true
MotionStretch=0.89
MotionTransparency=0.8
IgnoreWeatherSystem=false

[TIMEOFDAY]
Enable=false
DawnDuration=1.5
SunriseTime=7.25
DayTime=13.5
SunsetTime=19.25
DuskDuration=1.5
NightTime=1.0

[SUBSURFACESCATTERING]
Quality=0
Radius=4.0
Amount=0.66
EpidermalAmount=0.44
SubdermalAmount=0.002
EpidermalDiffuseSaturation=0.06
SubdermalDiffuseSaturation=0.09
EpidermalMix=0.5
SubdermalMix=0.22
SubdermalTranslucency=0.27
SubdermalPhase=0.009
IgnoreWeatherSystem=false

[WATER]
EnablePreCache=false
EnableDispersion=true
EnableCaustics=true
EnableParallax=true
EnableShadow=true
EnableVolumetricShadow=true
EnableLighting=true
EnableSelfReflection=true
EnableDisplacement=true
DisplacementQuality=0
DisplacementFilterQuality=2
ShadowQuality=1
EnableShadowNoise=false
ReflectionAmount=1.0
FrennelMultiplier=1.0
FrennelMin=0.0
FrennelMax=1.0
DispersionAmount=0.3
CausticsAmount=3.0
SunSpecularMultiplier=1.52
SunScatteringMultiplier=5.5
SunLightingMultiplier=0.88
WetMultiplier=0.72
WavesAmplitudeSunrise=0.8
WavesAmplitudeDay=0.5
WavesAmplitudeSunset=0.8
WavesAmplitudeNight=0.8
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
Muddiness=0.72
IgnoreWeatherSystem=false

[UNDERWATER]
EnableDispersion=true
EnableParallax=true
EnableDisplacement=false
EnableSilhouette=true
EnableBlurring=true
EnableReflection=true
EnableShadow=true
ShadowQuality=0
DispersionAmount=0.9
ReflectionAmount=1.0
TransparencyFade=1.0
TransparencyCurve=1.5
DeepnessFade=1.0
DeepnessDarkening=0.5
TintAmount=2.0
TintFade=2.0
SunScatteringMultiplier=1.0
IgnoreWeatherSystem=false

[CLOUDSHADOWS]
EnableAtNight=false
OpacitySunrise=0.59
OpacityDay=0.39
OpacitySunset=0.59
OpacityNight=1.0
OpacityInteriorDay=0.39
OpacityInteriorNight=1.0
IgnoreWeatherSystem=false

[VOLUMETRICRAYS]
Quality=1
IntensitySunrise=0.15
IntensityDay=0.25
IntensitySunset=0.15
IntensityNight=0.15
IntensityInteriorDay=0.25
IntensityInteriorNight=0.15
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
IgnoreWeatherSystem=false

[PROCEDURALSUN]
Size=1.0
EdgeSoftness=0.5
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveSunrise=1.0
GlowCurveDay=1.0
GlowCurveSunset=1.0
GlowCurveNight=1.0
GlowCurveInteriorDay=1.0
GlowCurveInteriorNight=1.0
IgnoreWeatherSystem=false

[MIST]
ColorFromEnvironmentFog=0.0
SkyLightingAmountSunrise=0.3
SkyLightingAmountDay=0.35
SkyLightingAmountSunset=0.3
SkyLightingAmountNight=0.1
SkyLightingAmountInteriorDay=0.5
SkyLightingAmountInteriorNight=0.1
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1

RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0

DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0
IgnoreWeatherSystem=false
EnableAnchors=false


Last edited by WickedCat on 31 Mar 2014, 11:02, edited 4 times in total.

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Tomoko
PostPosted: 31 Mar 2014, 10:53 
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Joined: 30 Mar 2014, 21:27
Posts: 2
Huge edit, up

Help someone please :(


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PostPosted: 02 Apr 2014, 10:01 
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*blah-blah-blah maniac*
User avatar

Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Shadow blurring range parameter in enbseries.ini, increase it. Also interior shadows and exterior are different in properties of skyrimprefs.ini

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