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PostPosted: 27 Aug 2014, 16:06 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Already answered, if game decide to draw transparent objects, it's the end for depth computation, for ssao, for depth of field and unfixable. If it unable to use stable output and switching important render states, it's a bug and if you don't see it doesn't mean it not exist.

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Tomoko
PostPosted: 27 Aug 2014, 23:14 
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Joined: 29 Jan 2014, 14:13
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