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| Fallout New Vegas SSAO Bug http://enbdev.com/enbseries/forum/viewtopic.php?f=21&t=3351 |
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| Author: | ENBSeries [ 27 Aug 2014, 16:06 ] |
| Post subject: | Re: Fallout New Vegas SSAO Bug |
Already answered, if game decide to draw transparent objects, it's the end for depth computation, for ssao, for depth of field and unfixable. If it unable to use stable output and switching important render states, it's a bug and if you don't see it doesn't mean it not exist. |
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| Author: | xCamoLegend [ 27 Aug 2014, 23:14 ] |
| Post subject: | Re: Fallout New Vegas SSAO Bug |
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