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PostPosted: 26 Dec 2013, 01:40 
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Joined: 26 Dec 2013, 01:13
Posts: 7
hi i'm currently having a problem with the latest enbseries 0.241 in skyrim every time i look at water or in the direction of water it seems to be black and then this happens http://imgur.com/a/ETPNQ does anyone know why this is happening and how to fix it??


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Tomoko
PostPosted: 26 Dec 2013, 02:43 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Do you remember any previous update which don't have this bug? Or 0.236?

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PostPosted: 26 Dec 2013, 02:46 
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Almost forgot, post your enbseries.ini and videocard model info.

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PostPosted: 26 Dec 2013, 03:15 
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One more thing, antialiasing disabled?

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PostPosted: 26 Dec 2013, 04:07 
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Joined: 26 Dec 2013, 03:48
Posts: 1
Im also having water transparency problems with 0.241. Water is black/blue with ripple and other surface effects showing as a lighter blue outline no top. Water edge (river edge; beach) shows as a lighter blue outline.
Antialiasing and AF are completely off in-game. I also have it switched off in the Catalyst center settings.
Ive reloaded Water Redux but that didnt make any difference.
Im using the latest full RealVision ENB package by SkyrimTuner, that incorporates Climates of Tamreil; Realistic Lighting Overhaul; the COT weather patch and its own SweetFX presets.
Specs:
CPU: Intel i5 2500k
GPU: AMD RADEON HD 7870 LE 2 GB
HD: Seagate 1 TB.
Steam on its own partition with 20 GB free.
No such problems with RealVision ENB Performance - V2_1a_239.
I'll load the RealVision ENB Performance - V2_1c_241 to see if that makes a difference.


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PostPosted: 26 Dec 2013, 04:09 
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Joined: 26 Dec 2013, 01:13
Posts: 7
i've gone back to enbseries 0.2.2.1 and the problems gone my videocard is a nvidia gtx 770M 3gb and antialiasing disabled

here's my enbseries.ini info

//*+++++++++++++++++++++++++++++++++++++++++++
// Based On P R O J E C T M. A. T. S. O.
// Masterly Advanced Technical Skyrim Overhaul
// By Matso
//*+++++++++++++++++++++++++++++++++++++++++++
// P R O J E C T M E G A L O N Y X
// Adapting v0.119 version to the latest binaries
// Variant by Sloth
//++++++++++++++++++++++++++++++++++++++++
//
// http://Www.youtube.com/slothability
//
//++++++++++++++++++++++++++++++++++++++++
// ENBSeries v0.221 and up
// visit http://enbdev.com for updates
// Copyright (c) 2007-2013 Boris Vorontsov
//++++++++++++++++++++++++++++++++++++++++

[GLOBAL]
UseEffect=true
UseDefferedRendering=true

[EFFECT]
UseOriginalPostProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableDetailedShadow=false
UseOriginalObjectsProcessing=false
EnableDepthOfField=false
EnableAmbientOcclusion=false
EnableSunRays=true
EnableSkyLighting=false
EnableSunGlare=true
EnableImageBasedLighting=false
EnableReflection=false
EnableSoftParticles=false
EnableParticleLights=false
EnableSubSurfaceScattering=false
EnableLens=true
EnableWater=true
EnableUnderwater=false
EnableCloudsShadow=false
EnableCloudShadows=false
EnableVolumetricRays=false

[BLOOM]
Quality=1
AmountDay=0.37
AmountNight=0.16
AmountInterior=0.74
ContrastDay=2.1
ContrastNight=1.6
ContrastInterior=3.98
AmountSunrise=0.76
AmountSunset=0.51
AmountInteriorDay=0.61
AmountInteriorNight=0.74
BlueShiftAmountDay=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountSunrise=1.5
BlueShiftAmountSunset=1.0
BlueShiftAmountInteriorDay=1.2
BlueShiftAmountInteriorNight=1.2

[SSAO_SSIL]
UseIndirectLighting=false
UseComplexIndirectLighting=true
UseComplexambientocclusion=true
UseAmbientIndirectlighting=false
SamplingQuality=0
SamplingRange=0.25
FadeFogRangeDay=12.0
FadeFogRangeNight=30.0
FadeFogRangeInterior=16.0
SizeScale=1.0
SourceTexturesScale=0.5
FilterQuality=1
AOAmount=0.7
ILAmount=1.7
UseComplexAmbientOcclusion=false
UseAmbientIndirectLighting=false
SamplingPrecision=2
FadeFogRange=1.0
FilterType=2
AOAmountInterior=1.0
ILAmountInterior=1.0
AOIntensity=1.0
AOIntensityInterior=1.0
AOType=0
AOMixingType=0
AOMixingTypeInterior=2
UseOldType=false
EnableDenoiser=false

[WEATHER]
EnableMultipleWeathers=false

[TIMEOFDAY]
Enable=true
DawnDuration=2.0
SunriseTime=7.5
DayTime=13.0
SunsetTime=18.5
DuskDuration=2.0
NightTime=1.0

[NIGHTDAY]
DetectorDefaultDay=false
DetectorLevelDay=0.65
DetectorLevelNight=0.25
DetectorLevelCurve=1.0
DetectorOldVersion=false

[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.2
AdaptationTime=0.4
AdaptationMin=0.1
AdaptationMax=0.6

[ENVIRONMENT]
DirectLightingIntensitysunrise=1.52
DirectLightingIntensityDay=2.85
DirectLightingIntensitySunset=0.8
DirectLightingIntensityNight=1.3
DirectLightingIntensityInteriorDay=1.1
DirectLightingIntensityInteriornight=1.1

DirectLightingcurvesunrise=0.61
DirectLightingCurveDay=0.79
DirectLightingcurvesunset=0.9
DirectLightingCurveNight=1.51
DirectLightingCurveInteriorDay=0.9
DirectLightingCurveInteriorNight=1.1

DirectLightingDesaturationDay=1.0
DirectLightingDesaturationNight=1.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationInteriorDay=0.5
DirectLightingDesaturationInteriorNight=0.5

SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=2.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.9
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.2

SpecularPowerMultipliersunrise=1.511
SpecularPowerMultiplierDay=2.3
SpecularPowerMultipliersunset=2.091
SpecularPowerMultiplierNight=2.1
SpecularPowerMultiplierInteriorDay=2.3
SpecularPowerMultiplierInteriorNight=2.3

SpecularFromLightsunrise=0.0
SpecularFromLightDay=0.05
SpecularFromLightsunset=0.0
SpecularFromLightNight=0.05
SpecularFromLightInteriorDay=0.15
SpecularFromLightinteriorNight=0.05

AmbientLightingIntensitySunrise=0.44
AmbientLIghtingIntensityDay=2.6
AmbientLightingIntensitynight=0.91
AmbientLightingIntensitySunset=0.75
AmbientLightingIntensityInteriorDay=1.7
AmbientLightingIntensityInteriorNight=1.7

AmbientLightingCurveSunrise=0.94
AmbientLightingCurveDay=0.21
AmbientLightingCurveSunset=0.36
AmbientLightingCurveNight=0.13
AmbientLightingCurveInteriorDay=0.6
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.3
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationInteriorDay=0.05
AmbientLightingDesaturationInteriorNight=0.025

AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0

AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1

PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensityNight=1.6
PointLightingIntensitySunset=2.84
PointLightingIntensityInteriorDay=0.89
PointLightingIntensityInteriorNight=1.205

PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.1
PointLightingCurveSunset=1.07
PointLightingCurveNight=1.23
PointLightingCurveInteriorDay=1.15
PointLightingCurveInteriorNight=1.15

PointLightingDesaturationSunrise=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0

ParticleLightsIntensitySunrise=1.2
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.2
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0

FogColorMultiplierSunrise=1.0
FogColorMUltiplierDay=0.9
FogColorMultiplierSunset=1.0
FogColorMultiplierNight=1.08
FogColorMultiplierInteriorDay=1.2
FogColorMultiplierInteriorNight=1.2

FogColorCurveSunrise=0.87
FogColorCurveDay=0.38
FogColorCurveSunset=1.03
FogColorCurveNight=1.15
FogColorCurveInteriorDay=1.4
FogColorCurveInteriorNight=1.4

ColorPowSunrise=1.1
ColorPowSunset=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
ColorPowDay=1.0
ColorPowNight=1.0

[SKY]
Enable=true
DisableWrongSkyMath=false

StarsIntensity=1.1
StarsCurve=1.6

AuroraBorealisIntensity=0.92
AuroraBorealisCurve=0.9

CloudsEdgeClamp=0.3
CloudsEdgeIntensity=6.0

CloudsIntensitySunrise=3.600001
CloudsIntensityDay=1.4
CloudsIntensitySunset=3.91
CloudsIntensityNight=0.990001
CloudsIntensityInteriorDay=0.7
CloudsIntensityInteriorNight=0.7

CloudsCurveSunrise=0.81
CloudsCurveDay=1.26
CloudsCurveNight=0.32
CloudsCurveSunset=0.75
CloudsCurveInteriorDay=0.7
CloudsCurveInteriorNight=0.7

CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.24
CloudsDesaturationNight=0.4
CloudsDesaturationSunset=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0

GradientIntensitySunrise=1.7
GradientIntensityDay=1.6
GradientIntensityNight=0.65
GradientIntensitySunset=0.75
GradientIntensityInteriorDay=1.6
GradientIntensityInteriorNight=0.65

GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.2
GradientDesaturationNight=0.05
GradientDesaturationSunset=0.03
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0

GradientTopIntensitySunrise=0.95
GradientTopIntensityDay=0.700001
GradientTopIntensityNight=1.88
GradientTopIntensitySunset=0.9
GradientTopIntensityInteriorDay=0.7
GradientTopIntensityInteriorNight=1.2

GradientTopCurveSunrise=0.655
GradientTopCurveDay=0.4
GradientTopCurveNight=0.67
GradientTopCurveSunset=0.89
GradientTopCurveInteriorDay=0.6
GradientTopCurveInteriorNight=1.0

GradientMiddleIntensitySunrise=1.3
GradientMiddleIntensityDay=1.130001
GradientMiddleIntensityNight=2.37
GradientMiddleIntensitySunset=0.84
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0

GradientMiddleCurveSunrise=0.6
GradientMiddleCurveDay=0.75
GradientMiddleCurveNight=0.72
GradientMiddleCurveSunset=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0

GradientHorizonIntensitySunrise=0.440001
GradientHorizonIntensityDay=1.65
GradientHorizonIntensityNight=1.390001
GradientHorizonIntensitySunset=0.200001
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0

GradientHorizonCurveSunrise=0.8
GradientHorizonCurveDay=5.61
GradientHorizonCurveNight=0.91
GradientHorizonCurveSunset=1.41
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.1

SunIntensitySunrise=0.87
SunIntensityDay=2.0
SunIntensitySunset=2.94
SunIntensityNight=2.0
SunIntensityInteriorDay=2.0
SunIntensityInteriorNight=2.0

SunCoronaIntensity=2.0
SunCoronaCurve=2.0
SunCoronaDesaturation=0.0

SunDesaturationSunrise=0.08
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0

SunColorFilterSunrise=1, 0.4, 0.4
SunColorFilterDay=1, 0.98, 0.804
SunColorFilterSunset=1, 0.7, 0.3
SunColorFilterNight=1, 0.1, 0.1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1

SunGlowIntensitySunrise=0.17
SunGlowIntensityDay=0.97
SunGlowIntensitySunset=1.0
SunGlowIntensityNight=1.0
SunGlowIntensityInteriorDay=1.0
SunGlowIntensityInteriorNight=1.0

SunGlowHazinessSunrise=0.01
SunGlowHazinessDay=0.01
SunGlowHazinessSunset=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0

MoonIntensitySunrise=1.4
MoonIntensityDay=1.55
MoonIntensitySunset=1.85
MoonIntensityNight=1.2
MoonIntensityInteriorDay=1.55
MoonIntensityInteriorNight=2.1

MoonCurveSunrise=1.0
MoonCurveDay=1.25
MoonCurveSunset=1.4
MoonCurveNight=2.4
MoonCurveInteriorDay=1.25
MoonCurveInteriorNight=3.8

MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0

CloudsOpacitySunrise=1.8
CloudsOpacityDay=0.77
CloudsOpacitySunset=1.8
CloudsOpacityNight=0.65
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0

[OBJECT]
SubSurfaceScatteringMultiplierDay=2.1
SubSurfaceScatteringMultiplierNight=1.2
SubSurfaceScatteringMultiplierInterior=1.2

SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerNight=1.1
SubSurfaceScatteringPowerInterior=1.2

SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0

SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0

[LIGHTSPRITE]
IntensitySunrise=1.0
IntensityDay=1.65
IntensitySunset=1.0
IntensityNight=0.9
IntensityInteriorDay=1.0
IntensityInteriorNight=0.8

Curvesunrise=1.0
CurveDay=1.55
CurveSunset=8.0
CurveNight=1.4
CurveInteriorDay=1.4
CurveInteriorNight=1.0

[WINDOWLIGHT]
IntensitySunrise=0.9
IntensityDay=7.5
IntensitySunset=0.9
IntensityNight=0.75
IntensityInteriorDay=7.5
IntensityInteriorNight=0.75

CurveSunrise=1.2
CurveDay=1.2
CurveSunset=1.2
CurveNight=1.2
CurveInteriorDay=1.2
CurveInteriorNight=1.2

[VOLUMETRICFOG]
Intensitysunrise=0.74
IntensityDay=1.4
Intensitysunset=1.0
IntensityNight=0.55
IntensityInteriorDay=1.0
IntensityInteriorNight=0.85

Curvesunrise=0.8
CurveDay=0.91
CurveSunset=1.0
CurveNight=1.1
CurveInteriorDay=0.9
CurveInteriorNIght=1.1

LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0

[FIRE]
IntensityDay=0.5
IntensityNight=3.05
IntensityInterior=1.1

Curvesunrise=1.0
CurveDay=1.8
CurveSunset=1.79
CurveNight=2.4
CurveInteriorDay=1.6
CurveInteriorNIght=1.77

IntensitySunrise=8.4
IntensitySunset=8.4
IntensityInteriorDay=0.5
IntensityInteriorNight=1.0

AdditiveBlending=true

[COLORCORRECTION]
UsePaletteTexture=true
Brightness=1.012
GammaCurve=1.031
UseProceduralCorrection=false

[SHADOW]
ShadowCastersFix=true
ShadowQualityFix=true
DetailedShadowQuality=0
UseBilateralShadowFilter=true
UseShadowFilter=true
ShadowObjectsFix=true
ShadowFilterQuality=2
ShadowBlurRange=4.0
ShadowBlurRangeInterior=2.0

[DEPTHOFFIELD]
FadeTime=0.1
Quality=0

[RAYS]
SunRaysMultiplierSunrise=1.0
SunRaysMultiplierDay=1.0
SunRaysMultiplierSunset=1.0
SunRaysMultiplierNight=1.0
SunRaysMultiplierInteriorDay=1.0
SunRaysMultiplierInteriorNight=1.0

[SKYLIGHTING]
Quality=1
FilterQuality=1
AmbientMinLevel=0.1
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1

[VEGETATION]
SubSurfaceScatteringMultiplierSunrise=0.1
SubSurfaceScatteringMultiplierDay=0.1
SubSurfaceScatteringMultiplierSunset=0.1
SubSurfaceScatteringMultiplierNight=0.1
SubSurfaceScatteringMultiplierInteriorDay=0.1
SubSurfaceScatteringMultiplierInteriorNight=0.1

SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=0.5
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=0.5
SubSurfaceScatteringPowerInteriorDay=0.5
SubSurfaceScatteringPowerInteriorNight=0.5

[EYES]
SubSurfaceScatteringMultiplierSunrise=0.1
SubSurfaceScatteringMultiplierDay=0.1
SubSurfaceScatteringMultiplierSunset=0.1
SubSurfaceScatteringMultiplierNight=0.1
SubSurfaceScatteringMultiplierInteriorDay=0.1
SubSurfaceScatteringMultiplierInteriorNight=0.1

SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0

[PARTICLE]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0

LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=0.01
LightingInfluenceInteriorNight=0.01

[REFLECTION]
Quality=1
FilterQuality=2
FilterBluriness=0.0
SizeScale=0.30
SourceTexturesScale=0.25
Amount=0.5
Power=0.5
GlosinessMin=0.0
GlosinessMax=0.0
EnableDenoiser=true
DenoiserType=0
EnableSupersampling=false
ExteriorEnable=true
InteriorEnable=false

[IMAGEBASEDLIGHTING]
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1

[RAIN]
Enable=false
EnableAntialiasing=false
EnableSupersampling=true
MotionStretch=1.0
MotionTransparency=0.9

[LENS]
ReflectionIntensitySunrise=1.8
ReflectionIntensityDay=0.51
ReflectionIntensitySunset=2.01
ReflectionIntensityNight=1.5
ReflectionIntensityInteriorDay=0.0
ReflectionIntensityInteriorNight=0.0

ReflectionPowerSunrise=2.85
ReflectionPowerDay=2.3
ReflectionPowerSunset=3.0
ReflectionPowerNight=3.0
ReflectionPowerInteriorDay=0.5
ReflectionPowerInteriorNight=0.5

DirtIntensitySunrise=0.0
DirtIntensityDay=0.0
DirtIntensitySunset=0.0
DirtIntensityNight=0.0
DirtIntensityInteriorDay=0.0
DirtIntensityInteriorNight=0.0

DirtPowerSunrise=0.5
DirtPowerDay=0.5
DirtPowerSunset=0.5
DirtPowerNight=0.5
DirtPowerInteriorDay=0.5
DirtPowerInteriorNight=0.5

[SUBSURFACESCATTERING]
Quality=0
Radius=3.0
Amount=0.5
EpidermalAmount=4.0
SubdermalAmount=1.0
EpidermalDiffuseSaturation=0.0
SubdermalDiffuseSaturation=0.0
EpidermalMix=0.3
SubdermalMix=0.3
SubdermalTranslucency=0.3
SubdermalPhase=0.5

[WATER]
ReflectionAmount=0.4
EnableDispersion=true
FrennelMultiplier=1.0
FrennelMax=0.5
EnableCaustics=true
FrennelMin=0.0
DispersionAmount=1.0
CausticsAmount=1.0
EnableParallax=false
EnableShadow=false
EnableSelfReflection=false
EnableLighting=true
EnableDisplacement=false
DisplacementQuality=2
SunSpecularMultiplier=1.0
SunScatteringMultiplier=1.0
WetMultiplier=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
ShadowQuality=2
EnableShadowNoise=false
SunLightingMultiplier=0.3
Muddiness=1.0
EnableVolumetricShadow=false

[UNDERWATER]
EnableDispersion=true
EnableParallax=false
EnableDisplacement=false
EnableSilhouette=false
DispersionAmount=1.0
ReflectionAmount=1.0
EnableBlurring=false
TransparencyFade=1.0
TransparencyCurve=1.0
DeepnessFade=1.0
DeepnessDarkening=0.5
TintAmount=1.0
TintFade=1.0
SunScatteringMultiplier=1.0
EnableShadow=false
ShadowQuality=1
EnableReflection=true
[CLOUDSHADOWS]
EnableAtNight=false
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
Quality=2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
[CAMERAFX]
LenzReflectionIntensitySunrise=1.0
LenzReflectionIntensityDay=1.0
LenzReflectionIntensitySunset=1.0
LenzReflectionIntensityNight=1.0
LenzReflectionIntensityInteriorDay=1.0
LenzReflectionIntensityInteriorNight=1.0
LenzReflectionPowerSunrise=2.0
LenzReflectionPowerDay=2.0
LenzReflectionPowerSunset=2.0
LenzReflectionPowerNight=2.0
LenzReflectionPowerInteriorDay=2.0
LenzReflectionPowerInteriorNight=2.0


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PostPosted: 26 Dec 2013, 11:55 
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*blah-blah-blah maniac*
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I don't see issues with that enbseries.ini. Try then to turn on/off effects and [water] properties, may be something will be found. At this moment i just can give older versions for testing, which one first presented issues, then compare their code and make other test builds, it's boring but the only way now.

EDIT: file deleted

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PostPosted: 27 Dec 2013, 00:14 
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i set EnableWater to false and it fixed the problem yay :D thank you


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PostPosted: 27 Dec 2013, 00:31 
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Oh f*.

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PostPosted: 11 Jan 2014, 01:50 
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Joined: 11 Jan 2014, 01:31
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I have this bug (same as OP) in Skyrim with enb series 0.243 and 0.244. I can confirm that setting EnableWater to false fixes it.

Also, with enb series 0.243 and 0.244, when I initially go underwater, it looks great! Then is slowly fades to vanilla underwater with a bright rim at the edge. Setting EnableUnderwater to false fixes it.

My graphics card is an AMD Radeon 7970M.


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