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Blinding water reflections!
http://enbdev.com/enbseries/forum/viewtopic.php?f=21&t=3445
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Author:  personalhalo [ 21 Sep 2014, 03:28 ]
Post subject:  Blinding water reflections!

Hey all-

Using realvision ENB, and about 50% of the time when I start the game I get some real jumpy, harsh shadows, but I can deal with that. What I can't deal with is when this problem shows up, everytime I go near the water, I get the following. Three shots... one of me approaching the water, one of the blinding flair starting, and one of it being REALLY bad...

Approaching the water
Image

Starting to look at the water
Image

Looking at the water and being blinded!
Image


Again- this isn't an everytime thing. I'll quit out of the game, not change a thing, reload, and boom, it's fine for the rest of the play time.

Any ideas?

Author:  snsmac [ 21 Sep 2014, 11:41 ]
Post subject:  Re: Blinding water reflections!

Do you overclock your card? I had similar problems and they were caused by a to high memory clock.

Author:  personalhalo [ 21 Sep 2014, 16:40 ]
Post subject:  Re: Blinding water reflections!

Good question... I don't believe so, but I'll go check for sure.

Author:  personalhalo [ 21 Sep 2014, 20:35 ]
Post subject:  Re: Blinding water reflections!

personalhalo wrote:
Good question... I don't believe so, but I'll go check for sure.


I just checked... no OC of any type of the card. Will take other ideas! :D

Author:  Insomnia [ 22 Sep 2014, 09:07 ]
Post subject:  Re: Blinding water reflections!

I also have this issue. Im definitely not overclocking my 660 monster lol.
But I was curious what caused the extreme point lighting reflections and saw that Frennel was the culprit.

Screens:
Image

Image


Edit: Hm seems I didn't read the first post..... Sorry!

Author:  personalhalo [ 24 Sep 2014, 00:51 ]
Post subject:  Re: Blinding water reflections!

Hi Insomnia-

Okay- that's awesome... something I can check. I guess I'm wondering how to fix it if that is the problem? Can I set it to zero manually? If so, how do I do it and how do I apply it?

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