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Blinding water reflections!

Posted: 21 Sep 2014, 03:28
by personalhalo
Hey all-

Using realvision ENB, and about 50% of the time when I start the game I get some real jumpy, harsh shadows, but I can deal with that. What I can't deal with is when this problem shows up, everytime I go near the water, I get the following. Three shots... one of me approaching the water, one of the blinding flair starting, and one of it being REALLY bad...

Approaching the water
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Starting to look at the water
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Looking at the water and being blinded!
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Again- this isn't an everytime thing. I'll quit out of the game, not change a thing, reload, and boom, it's fine for the rest of the play time.

Any ideas?

Re: Blinding water reflections!

Posted: 21 Sep 2014, 11:41
by snsmac
Do you overclock your card? I had similar problems and they were caused by a to high memory clock.

Re: Blinding water reflections!

Posted: 21 Sep 2014, 16:40
by personalhalo
Good question... I don't believe so, but I'll go check for sure.

Re: Blinding water reflections!

Posted: 21 Sep 2014, 20:35
by personalhalo
personalhalo wrote:Good question... I don't believe so, but I'll go check for sure.
I just checked... no OC of any type of the card. Will take other ideas! :D

Re: Blinding water reflections!

Posted: 22 Sep 2014, 09:07
by Insomnia
I also have this issue. Im definitely not overclocking my 660 monster lol.
But I was curious what caused the extreme point lighting reflections and saw that Frennel was the culprit.

Screens:
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Edit: Hm seems I didn't read the first post..... Sorry!

Re: Blinding water reflections!

Posted: 24 Sep 2014, 00:51
by personalhalo
Hi Insomnia-

Okay- that's awesome... something I can check. I guess I'm wondering how to fix it if that is the problem? Can I set it to zero manually? If so, how do I do it and how do I apply it?