always get CTD with v0.265[solved]
Posted: 31 Jan 2015, 06:24
Hello everyone,
My trouble is,If I set ExpandSystemMemoryX64ORReduceSystemMemoryUsage IN true ,then the game must got CTD after load a save(open air)、start a new game or Came to the open air。
It is strange that These conditions only appears in the latest V0.265 d3d9.dll
the V0.264 d3d9.dll is no problem
Ihave 8GB RAM and My Graphics card is GTX970 with the latest 347.25 Driver
this is my [MEMORY] seting
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=6144
EnableCompression=true
AutodetectVideoMemorySize=false
And I set UseEffect=false i do not use any Effects or Presets
what is the difference between V0.265 and V0.264 Can cause this issues on me?
My trouble is,If I set ExpandSystemMemoryX64ORReduceSystemMemoryUsage IN true ,then the game must got CTD after load a save(open air)、start a new game or Came to the open air。
It is strange that These conditions only appears in the latest V0.265 d3d9.dll
the V0.264 d3d9.dll is no problem
Ihave 8GB RAM and My Graphics card is GTX970 with the latest 347.25 Driver
this is my [MEMORY] seting
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=6144
EnableCompression=true
AutodetectVideoMemorySize=false
And I set UseEffect=false i do not use any Effects or Presets
what is the difference between V0.265 and V0.264 Can cause this issues on me?