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PostPosted: 07 Mar 2015, 01:28 
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Joined: 11 Aug 2013, 08:17
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Hello,

I got my first ENB, "Ruvaak Dahmaan" and it looks very good. However, it is little dark for me, so I changed "UseOriginalObjectsProcessing" from 'false' to 'true'. I think it looks much brighter and nicer now. However, I am getting a weird bug with reflections on water:

When I do not walk, the reflections look fine. But when I move left or right, the reflections move with me. I have pictures here: http://imgur.com/a/DchyS#0

Also, sometimes some reflections load strangely, and disappear then reappear: In these photos, I am moving a few meters left - http://imgur.com/a/z8SWk#1

When I make UseOriginalObjectsProcessing=false, it looks fine.

Is there a way I can still set "UseOriginalObjectsProcessing=true" and fix this bug? Or, can I make OriginalObjectProcessing=false only affect water?

Thank you very much.


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Tomoko
PostPosted: 08 Mar 2015, 19:02 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
No. UseOriginalObjectsProcessing=true is only for thouse users, who don't use effects at all. Water is 3d object.

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PostPosted: 09 Mar 2015, 23:41 
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Joined: 11 Aug 2013, 08:17
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Thank you. There is nothing I can do? Will anything make the reflections act right?


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PostPosted: 20 Mar 2015, 06:11 
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You may set all properties for objects to their defaul values to make look exactly the same as vanilla.

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