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PostPosted: 28 Aug 2016, 17:55 
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Joined: 28 Aug 2016, 17:45
Posts: 2
Location: Turin, Italy
Hello,

I have traced an immediate CTD on new game/save game load to binary version 308. Oddly, version 292 is working just fine, with the same enblocal settings. I would like to try and get the 308 binary functioning so I can use Vivid Weathers and such.

I have tried installing the memory patch for SKSE, updating my DirectX9 runtimes, and using an enbhelper.dll to no avail.

Thanks in advance and thank you very much for your great work Boris!

System Specs:
Windows 10
i7-3770k OC @ 4.3 GHz
2x GTX 980 SLI
24 GB DDR3 RAM

enblocal Settings:
PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=tr[ue

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=128
VideoMemorySizeMb=4064
EnableCompression=false
AutodetectVideoMemorySize=false

[THREADS]
DataSyncMode=0
PriorityMode=0

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=false
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0

[INPUT]
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=13
KeyFreeVRAM=115
KeyBruteForce=66

[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0

[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false

[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0


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Tomoko
PostPosted: 28 Aug 2016, 18:41 
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*blah-blah-blah maniac*
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Joined: 27 Dec 2011, 08:53
Posts: 14816
Location: Russia
Sorry, can't help. Discussed here several times and tested too, no changes made which may cause crash, it's not the mod bug. Drivers, crapware or any other programs are guilty.

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i5-4690k, 16Gb RAM, GTX 1060 6Gb, X-Fi Titanium, Win7 x128
I am INFP, not the brutal, godamnit.


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PostPosted: 30 Aug 2016, 04:08 
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Joined: 28 Aug 2016, 17:45
Posts: 2
Location: Turin, Italy
Ok, I'll try and do some more digging. It seems likely there is a problem with DirectX9 or perhaps something going on with Mod Organizer. Thanks anyways


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