Joined: 15 Feb 2017, 18:11 Posts: 4
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Hmmm....It LOOKS like i may have fixed this issue....I'm not 100% sure though...I only played a little bit, but i haven't noticed the bug so far during my tests....
I changed the memory value from this:
[MEMORY] ForceVideoMemorySize=true VideoMemorySizeMb=10000
to this
[MEMORY] ForceVideoMemorySize=true VideoMemorySizeMb=4096
also i performed a little tweak in the fallout4.ini and added this under general
[General] sLanguage=en uGridsToLoad=7 uExterior Cell Buffer=64 bDisableAllGore=0 iNumHWThreads=4 bPreemptivelyUnloadCells=1 bForceUpdateDiffuseOnly=1 bForceFullLOD=1 iPreloadSizeLimit=8388608000
removed some lines here
again i'm not 100% sure it's fixed alright....but so far i haven't noticed anything out of the ordinary...
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