thank you. i sure will try a different preset...tho i think i may've found the issue, and if so, it's terrible for me...
think it may be the "real" cloud type mods. i use Real Clouds, and also Clouds for Skyrim by XGF.
http://www.nexusmods.com/skyrim/mods/58471/?
both those mods make clouds appear in the sky, and i just can't play without them. CFS has more stable, consistent and better looking clouds, but RC has an incredible distant rain effect, and it's the only mod i've found that actually lights the sky up during a lightning strike. so i use both, with CFS taking priority for clouds.
after searching, i've found a couple things...
http://forum.step-project.com/topic/851 ... ur-in-sky/that describes kinda my issue, and it woulda been after my 252 setup.
also this...
http://www.nexusmods.com/skyrim/mods/39450/?
the comment;
"bigeyescarl posted @ 3:58, 26 Jun 2017
Hi there,
could u make the alpha channel for your awesome 3D clouds? So this mod cloud go along very well with the newest enb preset, thx"
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and after my testing, it does appear that the unwanted transparency effect only happens when smoke, magic hands ect, are viewed with the fake clouds behind it. why this is, or what changed from binary 252 to 315 to cause this, i have no idea. i DO know that this is terrible for me, and means i may not be able to upgrade to 3.15! i'm midgame, and the 2 cloud mods are in a Massive merge i made. i wouldn't get rid of those 2 mods anyway, as i love 'em (that distant rain effect and lighting should really be experienced by all!), but i couldn't even remove them if i wanted to, as that merge is huge, old, and a bunch of the mods in it are no longer available. so i couldn't even tear it apart and rebuild it (which i'm sure would destroy my save anyway).
so do you think adding an Alpha channel to the cloud textures would actually help this? i have no idea how to do that tho, and my cancer is draining what energy i have. probably not up for any lengthy learning curve