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| ENB blue screen bug http://enbdev.com/enbseries/forum/viewtopic.php?f=21&t=5840 |
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| Author: | lkpcarvalho [ 09 Apr 2018, 05:29 ] |
| Post subject: | ENB blue screen bug |
Using Project ENB from Nexus and ENB 0.221, according to the author's specs. Changed every option that i could, based on some tutorials available, buit still getting this result. Running on NVIDIA 1050 TI Please, help me
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| Author: | ENBSeries [ 09 Apr 2018, 06:11 ] |
| Post subject: | Re: ENB blue screen bug |
Most likely antialiasing is enabled/forced somewhere. Second reason is crapware, which hook in to game process and do something to it (video capturing tools, gpu monitors/overclock, steam overlay, geforce experience, so on) |
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| Author: | lkpcarvalho [ 09 Apr 2018, 15:40 ] |
| Post subject: | Re: ENB blue screen bug |
- GeForce Experience is uninstalled - f.lux is closed - The AA, FXAA and Anisotropic filter are disabled via launcher Where can I change the activation of AA via other places? Even on the NVIDIA settings the AA is being managed by the application. Skyrimprefs.ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [Imagespace] bDoDepthOfField=0 iRadialBlurLevel=2 [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3000.0000 fShadowDistance=8000.0000 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=1 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=0.0000 fGamma=1.4000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=1 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=945 iSize W=1680 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=3072.0000 fMeshLODLevel1FadeDist=4096.0000 iScreenShotIndex=4 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=1 sD3DDevice="NVIDIA GeForce GTX 1050 Ti" bFXAAEnabled=0 iShadowMapResolution=4096 fShadowBiasScale=0.1500 iShadowMaskQuarter=4 iAdapter=0 ipresentinterval=1 iShadowFilter=3 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 [Grass] b30GrassVS=0 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=3 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0460 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=1 bUseKinect=0 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=15.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 [BlurShaderHDR] bDoHighDynamicRange=0 [BlurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 enblocal.ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9injFX.dll [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true ForceFakeVideocard=false [PERFORMANCE] SpeedHack=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false ReservedMemorySizeMb=512 EnableUnsafeMemoryHacks=false VideoMemorySizeMb=10240 // VRAM + RAM - 2048 [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 EnableVSync=true AddDisplaySuperSamplingResolutions=false [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=60.0 [INPUT] //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=45 //enter KeyEditor=13 //not assigned KeyFreeVRAM=0 [ADAPTIVEQUALITY] Enable=false Quality=1 DesiredFPS=20.0 [ANTIALIASING] EnableEdgeAA=true EnableTemporalAA=false EnableSubPixelAA=true EnableTransparencyAA=false [FIX] FixGameBugs=true FixParallaxBugs=true FixAliasedTextures=true IgnoreLoadingScreen=false IgnoreInventory=false FixSsaoWaterTransparency=true FixSsaoHairTransparency=true FixTintGamma=false RemoveBlur=false FixSubSurfaceScattering=true Tried running via: Normal game launcher, SKSE launcher, NMM normal game launcher and NMM SKSE launcher and still no success |
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| Author: | ENBSeries [ 09 Apr 2018, 15:59 ] |
| Post subject: | Re: ENB blue screen bug |
Did you try to run newest version? Did you try delete d3d9injFX.dll? Did you try older drivers? If its not antialiasing in drivers or in game video options, then only crapware. Ill try to list what i remember. It is Logitek/Razer background services, Tools like Fraps, Steam Overlay, Afterburner, D3D Oberrider, EVGA something, XBox something in win10, GeForce Experience. Actually such thing never happen even when antialiasing enabled in Skyrim, but in Fallout 3/NV. Try to set EnableEdgeAA=false and then check if water have antialiased edges or not (or any other objects), so you could see if antialiasing is forced somewhere. Btw, anisotropic filtering is not a requirement, better keep it hight for quality. |
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| Author: | lkpcarvalho [ 09 Apr 2018, 16:32 ] |
| Post subject: | Re: ENB blue screen bug |
Newest version of what? ENB: yes. My game is LE edition. Should I delete d3d9injFX.dll? Haven't tried older drivers. Any version considered "stable"? |
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| Author: | ENBSeries [ 10 Apr 2018, 00:43 ] |
| Post subject: | Re: ENB blue screen bug |
All versions on the site are stable. Delete d3d9injFX.dll. Newest version of ENBSeries. |
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