ENB not functioning properly after upgrading video card
Posted: 17 Sep 2019, 04:21
Tetrachromatic ENB is my favourite ENB. I play on Skyrim LE/Classic and haven't had any issues upgrading from a RX 480 to RX Vega 64. The ENB looks the same and runs better.
I've now upgraded to a 5700 XT but it looks wrong. Everything is darker (even darker than default/ENB-less), which should not be the case since Tetrachromatic ENB is super-saturated and vivid. I'm guessing some post-processing effects or something aren't working correctly with my new video card? Or could it be something else? If anyone has an idea please chime in. I've reinstalled my Vega 64 and it works as expected-- same driver and all.
EDIT: Not sure if it narrows it down. But something I can definitely tell is different is the sky. I should be able to see the clouds and stuff but with my new video card there's no clouds, mostly a solid colour (blue). I do not have this problem with my old card. Shadows don't appear as they do normally with ENB either.
Below is a post I made in AMD's support thread.
Skyrim (Legendary Edition/Classic):
Skyrim visuals/post-processing/colours with ENB don't look like they should-- overall image is much darker. This seems to happen with the 5700 XT because if I reinstall my Vega 64 the image is what I expect (same drivers and all).
System Configuration:
Motherboard: Asrock Z370 Extreme4
CPU: Intel i7 8700k
Memory: 16GB
GPU: 5700 XT (Formerly Vega 64)
VBIOS:
Driver: Crimson 19.9.2
OS: Windows 10 x64 (18362.329)
Steps to Reproduce:
Install driver 19.9.2
Install AMD RX 5700 XT
Install Skyrim (Legendary Edition/Classic)
Follow instructions to download Tetrachromatic ENB and ENB
Launch game and move to an outdoor location
Observe that the colours are not as bright and saturated as they should be. Compare to Vega 64
Expected Behavior:
Game runs smoothly with good performance with bright vivid colours as expected with Tetrachromatic ENB for Skyrim.
Actual Behavior:
Colours are much darker, not vivid.
Additional Observations:
I've now upgraded to a 5700 XT but it looks wrong. Everything is darker (even darker than default/ENB-less), which should not be the case since Tetrachromatic ENB is super-saturated and vivid. I'm guessing some post-processing effects or something aren't working correctly with my new video card? Or could it be something else? If anyone has an idea please chime in. I've reinstalled my Vega 64 and it works as expected-- same driver and all.
EDIT: Not sure if it narrows it down. But something I can definitely tell is different is the sky. I should be able to see the clouds and stuff but with my new video card there's no clouds, mostly a solid colour (blue). I do not have this problem with my old card. Shadows don't appear as they do normally with ENB either.
Below is a post I made in AMD's support thread.
Skyrim (Legendary Edition/Classic):
Skyrim visuals/post-processing/colours with ENB don't look like they should-- overall image is much darker. This seems to happen with the 5700 XT because if I reinstall my Vega 64 the image is what I expect (same drivers and all).
System Configuration:
Motherboard: Asrock Z370 Extreme4
CPU: Intel i7 8700k
Memory: 16GB
GPU: 5700 XT (Formerly Vega 64)
VBIOS:
Driver: Crimson 19.9.2
OS: Windows 10 x64 (18362.329)
Steps to Reproduce:
Install driver 19.9.2
Install AMD RX 5700 XT
Install Skyrim (Legendary Edition/Classic)
Follow instructions to download Tetrachromatic ENB and ENB
Launch game and move to an outdoor location
Observe that the colours are not as bright and saturated as they should be. Compare to Vega 64
Expected Behavior:
Game runs smoothly with good performance with bright vivid colours as expected with Tetrachromatic ENB for Skyrim.
Actual Behavior:
Colours are much darker, not vivid.
Additional Observations: