Transparency Bug

Post Reply
  • Author
  • Message
Offline
Posts: 2
Joined: 20 Mar 2013, 12:06

Transparency Bug

A similar problem has been posted before, where the bfloatpointrendertarget=1 had been forgotten to add, but i added it in the My Games/Skyrim/Skyrimprefs.ini and in the one of the Steam-folder.

Mountains/Objects/Buildings often turn transparent for some objects (mostly waterfalls, rivers, little details like the flags in solitude).

The first pic shows ENB on, the second ENB off:

http://i.imgur.com/HyMGrYF.jpg
http://i.imgur.com/M1PdaYu.jpg

I use a HD7950 and ENB v0.146.

Thanks in advance!

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17586
Joined: 27 Dec 2011, 08:53

Re: Transparency Bug

I don't know for sure. If this bug is always appear, then antialiasing forced. If only in some locations and some conditions of the game, then may be drivers, other software (tweaking, overclocking, capturing, etc) or other d3d9 based mod. I can only guess, never saw this, except locations of the game where objects are set incorrectly and never drawed to depth.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 2
Joined: 20 Mar 2013, 12:06

Re: Transparency Bug

Yes, AA was right...i made the skyrimprefs.ini write-only to make sure, that nothing gets changed, but somehow the multisample was activated. set it to zero, and no more transparency, thank you!
Post Reply