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Lens Flare effect in older games
Posted: 15 Apr 2012, 12:59
by iLL
Good Day Boris, i have a question about enb series, so were do i start..
A few days ago i was watching videos about graphics in GTA 4 using enb series..and was wondering if it's possible to get the same effect in older games? (i'm talking about lens flare effect just like in this video:
http://youtu.be/a1_d_f6b56g )
If It's possible can you please tell the secret? =]
Re: Lens Flare effect in older games
Posted: 15 Apr 2012, 13:30
by ENBSeries
It's possible only with programming effect.txt file, but in practice biggest problem is to detect from screen brightness where light spot is. In GTA4 sun intensity is huge (and car lights also), so to mask out light sources is not a big deal, but old games don't use HDR and even if they use, light emitters are not set to high intensities. In version for Deus Ex 3 i tried to walkaround this problem by making lenz reflection from bright areas (actually image is layered, colored and distorted by sphere and direction on screen), but HDR is applied in there manually by me, so again this not work for old games. I'm working in parallel on another version, which will be like generic modding tool, may be manual picking of light sources allow to make lenz effects, don't know yet.
Re: Lens Flare effect in older games
Posted: 15 Apr 2012, 14:10
by iLL
Oh, thanks for the fast reply.
The thing is i finished working on textures of Live For Speed and configured enb series for it.. looks good overall, but the lens flares are missing for the whole atmosphere hehe
Here is the result
picture is not photoshoped or anything like that. Straight from the game.
Re: Lens Flare effect in older games
Posted: 15 Apr 2012, 20:01
by ENBSeries
Looks good. But you don't need lenz flare here, lenz reflection effect from bloom shader of Deus Ex 3 version will work perfect here after some tweaking. You need to port it in to effect.txt file (if you know how to program hlsl shaders, because i'm very busy last months to work on any coding not related to TES Skyrim or game engine i'm working on).
Re: Lens Flare effect in older games
Posted: 15 Apr 2012, 20:20
by iLL
ok i'll try to do my best and then replay with results
thanks for your help & time! =]
Re: Lens Flare effect in older games
Posted: 21 Apr 2012, 15:25
by iLL
I've returned with bad news, couple of days tried to edit effect file so the lens flare work in LFS, but no results at all. Maybe it's because of d3d9.dll file..and i should try another one?
Re: Lens Flare effect in older games
Posted: 21 Apr 2012, 15:52
by ENBSeries
I don't know even version you are using. But if it deus ex 3, gta 4, tes skyrim - forget them, not working with other games, use older. If your d3d9.dll support effect.txt and working properly without your latest changes, then it's just a bug in code, check it with nvidia fxcomposer.
Re: Lens Flare effect in older games
Posted: 21 Apr 2012, 16:38
by iLL
I'm using ENBSeries v0.075s for GTA San Andreas Version, can i just copy the code from Deus Ex 3 v0.088 FX IMPLANT 2.0 enbeffect.fx file to vignette effect.txt file? or it will not work that way?
Re: Lens Flare effect in older games
Posted: 21 Apr 2012, 17:27
by ENBSeries
No, you can't copy code, it will not work. I don't understand you guys asking of this. If programming would be so easy like copy-paste in notepad...
Re: Lens Flare effect in older games
Posted: 21 Apr 2012, 20:20
by iLL
sorry i just know a little of this
i would appreciate for your advice on how can i make this work. (what should i write in that file) if you have any time please help